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Моды/Corpse: Refined
Corpse: Refined

Corpse: Refined

Your death leaves behind a corpse wearing your own skin, holding everything you had on you — recover it and your armor equips itself automatically. Left too long, it slowly decays down to bone.

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Все версииCorpse: Refined 2.0.1

Corpse: Refined 2.0.1

Release29.08.2026

Список изменений

Changelog

All notable changes to Corpse: Refined are documented here.

2.0.1 - 2026-08-30

Minecraft 1.21.1 / NeoForge 21.1

Added

  • Ash particles and a small ash pile now accompany the final skeleton decay.
  • Configurable environmental decay: water speeds decay up and freezing biomes slow it down.
  • Server owners can optionally leave an empty memorial grave marker after decay; this remains disabled by default.

Changed

  • The default full decay cycle now lasts 15 minutes under normal conditions.
  • Exact former 10.5- and 30-minute default presets are migrated to the new timing, while custom phase timings remain untouched.
  • Skeleton decay now uses progressive pixel erosion instead of shrinking, hiding, or deforming whole body parts.
  • Empty corpses still complete their shortened decay without creating a grave marker by default. Corpses containing loot continue to transfer it safely into a grave marker at the end.

Fixed

  • Corpses no longer spawn submerged in lava or water solely because the fluid block has no solid collision shape.
  • The complete lying-corpse hitbox is checked during placement, preventing corpses from intersecting nearby walls.
  • Unsafe saved corpses and grave markers are relocated to a nearby dry position when their chunk loads.
  • Death History and overflow drops now use the corpse's verified final position.
  • The skeleton skull no longer gains a second outer shell, samples the ash-pile texture, changes shape, or moves independently during decay.
  • The first ash stage now matches the intact skeleton, removing the visual pop at the start of the ash phase.
  • Skeleton pixels retain their bone colour until they erode instead of gaining a pale overlay.
  • The corpse direction arrow disappears immediately when the tracked corpse is opened, including after reconnecting.

Recovery and verification

  • Existing inaccessible corpses and grave markers are recovered automatically when possible, provided the entity still exists in the world.
  • Confirmed in game: a corpse created by dying in lava spawned safely beside the lava lake and remained visible and accessible.
  • Verified with a clean Gradle build, texture regression checks, and placement checks for lava, wall intersections, unsupported fluid pools, and saved grave markers.

Файлы

playercorpse-2.0.1.jar(199.20 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.0.1

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

93

Дата публикации

29.08.2026

Загрузил

ID версии

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