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Моды/Confluence: Otherworld
Confluence: Otherworld

Confluence: Otherworld

An expansion mod that combines Minecraft and Terraria

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Все версииConfluence: Otherworld 1.2.0-260125

Confluence: Otherworld 1.2.0-260125

Release2 мес. назад

Список изменений

Changelog (1.2.0)

Important Notes

Disclaimer: Since this version is a beta release, be sure to back up your saves before playing!
If you encounter any bugs not listed below, please report them via GitHub Issues!

  • When summoning the Wall of Flesh, a large area will be cleared. Be sure to summon it far away from player activity areas (the farther, the better).
  • Requires NeoForge version 21.1.215 or higher!
  • Do not use with official add-ons (Convergence Music, Better Experience, Convergence Dimensions Patch) that are not version 1.2.0! (unless you have a temporary fix)
  • Hardmode (default transformation strategy may cause noticeable lag and takes longer; you can change it to instant transformation in the config, which will completely pause TPS but be much faster).
  • Unfinished items are now hidden from the Creative Mode tab by default; enable them manually in the config.
  • The quick-placement feature of the Creative Hand now requires manual enabling in the config.
  • Due to compatibility issues with Xaero's Minimap, support for Xaero's map series has been removed.

Fixes

  • Holding a spear and clicking on blocks no longer produces particles.
  • DPS information no longer accumulates infinitely.
  • Fixed crash caused by events attempting to send progress bar network packets from the client.
  • Granite Caves and Marble Caves no longer have holes.
  • Fixed Worm y-rotation flickering and head stuttering.
  • Fixed icon disappearance due to team synchronization issues.
  • Regeneration Staff max stack size changed to 1.
  • Fixed events sending packets from the client to the wrong player.
  • Holding a spear in the main hand and right-clicking to interact no longer triggers an attack.
  • Fixed rendering offset of Man Eater roots.
  • Fixed Blood Moon filter stuttering.
  • Fixed crash caused by certain accessories being forced to be worn simultaneously.
  • Fixed some recipe errors.
  • Fixed Slimes being unable to attack players.
  • Corrected some text errors.
  • Naturally spawned tombstones in Dungeon Ritual events now use translation keys.
  • Eater of Worlds can no longer drown; Flying Fish can no longer die from fall damage.
  • Fixed crash caused by JER pre-generating boss instances.
  • Fixed Magic Guns consuming mana and disabling Mana Flower.
  • Fixed bullet penetration issues; bullets can no longer kill archers.
  • Fixed Boulders ignoring Totems of Undying and killing players.
  • Fixed Regeneration Staff logic.
  • Fixed Hammers ignoring break progress and instantly destroying blocks.
  • Fixed sneaking and right-clicking altars with a shield in the off-hand not working.
  • Fixed Crimson not spreading to logs and leaves; Ice Blocks not spreading evil.
  • Fixed incorrect Cattail generation positions.
  • Mana regeneration delay is now only set if mana cost is greater than 0.
  • Net no longer crashes when capturing mobs sitting in vehicles.
  • Fixed Weak Mana Potions not crafting into Mana Potions.
  • Sticky Bombs no longer hover in mid-air.
  • Fixed bosses disappearing after being summoned.
  • Fixed modded minecarts unable to ascend on powered rails.
  • Fixed mob counter display errors.
  • Fixed effects from prefixes being constantly overridden.
  • Fixed water sources being replaced after Cattail growth.
  • Fixed Rope model rendering type.
  • Fixed ladders not allowing players to stop mid-air.
  • Fixed Pylons not being mineable normally.
  • Fixed crash when Enemy Banners attempt to get entity data.
  • During Shimmer transmutation, Mushrooms and Glowing Mushrooms can no longer be produced in mismatched environments.
  • Fixed Treasure Magnet and Creative Hand not having coin pickup range.
  • Fixed Rage Potions failing to grant critical strike bonus.
  • Fixed players taking damage when attacking mounts with guns.
  • Fixed crafted chests not matching components of naturally found and mined modded chests.
  • Fixed missing Zombie Arm rendering.
  • Fixed Cthulhu Shield reflecting Yoyos and minions.
  • Fixed Spark Wand igniting players when PvP is disabled.
  • Fixed Meteors disappearing when falling into the ocean.
  • Fixed uninteracted Fisherman broadcasting death messages.
  • Fixed Honeyed Fish being edible indefinitely.
  • Fixed duration stacking error for Magic Resistance debuff.
  • Fixed game crash due to user-customized default font.
  • Fixed Lithium causing new three ores to remain visible.
  • Fixed Lance dealing inconsistent damage at different angles.
  • Fixed Lance knocking back the Ender Dragon.
  • Fixed Spikes being washed away by liquids.
  • Fixed mixin conflict with Enhanced Celestial.
  • Frostspark Boots and Terraspark Boots can no longer break Thin Ice.
  • Fixed Sword Beams firing when not attacking.
  • Fixed Sword Beams, Boomerangs, and Sword Sweeps not receiving Lava Stone bonuses.
  • Fixed NPCs not dropping tombstones in Master Mode.
  • Fixed Demolitionist blowing themselves and other NPCs up.
  • Fixed crashes when obtaining hidden block properties in certain situations.
  • Clothier only spawns after Skeletron is defeated; Dungeon Guardian does not spawn.

Optimizations

  • Butterflies now spawn in Flower Forests.
  • Texture and model overhauls.
  • Added value to some items.
  • Adjusted display position for attributes granted by prefixes.
  • Catching certain mobs with a Net now grants Bait.
  • Summon percentage damage increase now applies to minions.
  • Mounts can now be equipped in the accessory slot, with a dedicated hotkey added.
  • New enchantment for Summoner Helmet (conflicts with Protection).
  • Added some loot tables and recipes.
  • Players are only notified the first time a banner is unlocked in the Banner Box.
  • Unbreakable mod items can now merge enchantments in an Anvil.
  • Magic weapons can now be enchanted directly in an Enchanting Table.
  • Extra slots can now hold mounts.
  • Added visibility for Hunter, Dangersense, and Spelunker Potions.
  • Spelunker Potion no longer reveals hidden blocks.
  • Debug screen no longer reveals hidden blocks.
  • Added some tags.
  • Expanded NPC trade lists.
  • Added triggers for more advancements.
  • JEI now displays environmental crafting conditions (e.g., Mist).
  • Modded bottles and water bottles can interact with cauldrons.
  • Corrupted Chasms now generate along the surface.
  • Buffs can be toggled on/off by clicking in the inventory.
  • Potions and effects now have tooltips.
  • Added detailed Fisherman dialogue.
  • Added dialogue button for NPCs.
  • Umbrella now has a unique model.
  • King Slime scales smoothly.
  • Rewrote Eater of Worlds' wandering AI and made it generate in frames.
  • Guide Voodoo Doll now uses enchantment-like glint to differentiate between two modes.
  • Breaking grass spawns critters.
  • Adjusted Light and Shadow Soul drops.
  • Entity tracker display improvements.
  • Fishing rods now show currently equipped bait in the item slot.
  • Keybindings for submodules redirected to Convergence: Afterlife.
  • Logic for buffs granted by Enemy Banners.
  • Reduced lag caused by biome spread.
  • Optimized rendering performance for events.
  • Added JEI item transfer support for 4x crafting.
  • Fixed coin and mana star pickup range abilities not working.
  • Added 32x resolution showcase images for some tools and weapons.
  • Item rarity colors now compatible with legendary item tooltips and item borders.
  • Thin Honey Blocks no longer obstruct player vision.
  • Gel color now matches Slime color more closely.
  • Extra slot now has a toggle button for information display.
  • Extra slot integrated with NPC housing check function.
  • NPCs now teleport back to their homes automatically; teleport is not triggered if a player is within 32 blocks.
  • Modded bombs now use Terraria-style explosions (configurable).
  • JEI now shows recipes for modded potions brewed in vanilla brewing stands.
  • Altars now allow taking entire stacks of items at once.
  • Mob stats now scale with game progression (only enabled in Expert mode and above; vanilla mobs unaffected by default, configurable).
  • Dart traps in structures check if they exceed anti-grief range.
  • Some swords can now perform a sweeping attack at 80% base damage and can be swung in the air.
  • Added modded rewards to Trial Chambers.
  • Cthulhu Shield dash now considers knockback attributes of attacker and target.
  • Bare-hand attacks now apply modified invincibility frames.
  • Piglins are neutral to modded golden armor.
  • Mobs killed now trace coin drops to the attacker.
  • Hellforge now supports hopper input/output.
  • Lava Slimes no longer generate non-lava sources if a lava source is detected.
  • Added left-click attack modes for some weapons.
  • If sinking while walking on fluids, players are bounced back to the surface.
  • Most projectiles now have block impact effects (e.g., breaking pots, ringing bells).
  • Convergence items now work with vanilla dispensers (added support for boats, buckets, sponges, arrows).
  • Added mob tags (Undead, Arthropod, Aquatic, etc.).
  • Boot accessories can now disable max step height bonus via config.
  • Ethereal crafting now checks if the block or player is in the Mist.
  • Added tooltips showing hammer power, pickaxe power, and invitation feedback.
  • Convergence items adapted for vanilla dispensers.
  • Added close-range ray damage for staff weapons (to prevent fast projectiles missing).
  • Convergence bows now hide the main hand when used in the off-hand.
  • Tracking sword beams now target the eyes instead of the feet.
  • Improved visual effects for ore detection.
  • Removed entity collision for Dungeon Remains.
  • Added config for whether players drop coins on death.
  • Completely rewrote Cattail blocks; may cause issues in old saves but can be fixed via random ticks.
  • Shortswords now have a thrusting animation.

Adjustments

  • Limited wandering and targeting heights for Worms and Wyverns.
  • Adjusted some loot tables and recipes.
  • Nurse no longer heals players automatically but can cure debuffs.
  • Adjusted monster defense and spawn rates.
  • King Slime now teleports every four jumps; in Expert mode, jumps twice when health is low.
  • Queen Bee now flies only horizontally, with limited servant count.
  • Updated Eater of Worlds AI.
  • Some enemies are now immune to certain debuffs.
  • Bee projectiles now use static invincibility frames.
  • Night's Edge attack radius changed to 12 blocks.
  • Reduced targeting distance for two demons and spawn weight for Voodoo Demon.
  • Dripplers and Blood Zombies spawn regardless of light level.
  • Reduced volume of modded zombies.
  • Reduced trap spawn rate in underground mineshafts.
  • Each critical strike prefix now grants +1% critical strike chance.
  • Unfinished items are hidden from Creative Mode tab in non-dev environments (configurable).
  • Gravity reversal key changed to ↑; allows jumping and flying while reversed.
  • Adjusted weapon stats.
  • Bosses can no longer be used as banners.
  • Added magic damage bonus to Well Fed buff.
  • Changed 'shift' to 'sneak' in altar tooltips.
  • Removed client resource pack custom X-ray functionality.
  • Critters can no longer die from fall damage.
  • Night's Edge and Blade of Grass projectiles can now attack Endermen.
  • Removed polymorphic crafting preview feature.
  • Adjusted armor stats.
  • Reduced Life Crystal spawn count.
  • Set bonuses now enabled by default, with effects shown in item tooltips.
  • Rewrote Boulder logic.
  • Desert Slimes now spawn only underground.
  • Scouts no longer spawn underground.
  • Bloody Butcherer and Tentacle Spike debuffs now trigger 100% of the time.
  • Balloon accessories now grant +1 extra fall protection distance.
  • Adjusted blast resistance for some blocks.
  • Staff projectiles and sword beams no longer benefit from ranged damage bonuses.
  • Glowing Mushroom Fields spawn weight changed from 1 to 2.
  • Reduced Eater of Worlds attack damage.
  • Increased King Slime experience drop.
  • Extended Hunter's Bow mark duration.
  • Right-click delay reduction accessories now only work on block items.
  • Boomerangs now deal melee damage.
  • Stacking flight accessories now use max flight speed when flying horizontally.
  • Fireballs now obtained from killing mobs in the Nether.
  • Fire damage changed to Terraria-style (4x damage, no natural health regen; configurable).
  • NPCs are immune to damage from players (configurable).
  • Right-clicking to auto-place minecarts now replaces vanilla minecarts with modded ones (allowing them to run over enemies).
  • Pre-Hardmode evil spread only affects grass blocks.
  • Chlorophyte spread speed reduced by 10,000x.
  • Night's Edge projectiles can only hit the same target once per second.
  • Accessories that grant mana on hit now have a 10-tick cooldown.
  • Increased distance for minions moving toward players and teleport distance.
  • Improved minion targeting and movement speed.

New Content

  • New items, blocks, mobs, and structures.
  • Fishing quests and phased rewards for the Fisherman across all stages.
  • Mist (configurable).
  • Flesh Mountain and Wall of Flesh.
  • Bestiary (located in the extra slot).
  • Removed compatibility with Xaero's map series.
  • Removed TerraMoment, IsekaiInvaded, and HeavenDestinyMoment modules; rewrote the event system and added Meteor Shower and Lantern Night events.

Файлы

ConfluenceOtherworld-1.2.0-260125.jar(32.98 MiB)
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Канал релиза

Release

Номер версии

1.2.0-260125

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

7.6K

Дата публикации

2 мес. назад

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