
ConditionalVideos
Plays custom videos when specific in-game events are detected. It is designed for curated gameplay experiences such as servers, story maps, quest packs, and roleplay setups where cinematic feedback improves immersion.
Оцените первым
179
6
Список изменений
Bugfixes
- Fixed infinite retry loop when a configured video path is invalid or not found — the condition is now discarded after the first failed attempt and stops retrying until the next session
- Fixed gamemode toggle spam caused by notifyFirstJoinVideoState(true) being sent before path validation — the server is now only notified when playback actually starts
- Fixed session consumed key being written before confirming the video path exists, which was incorrectly burning a non-repeatable condition even when the video failed to play
- Removed duplicate registration of CLIENT_VIDEO_REQUEST_PACKET receiver in ConfigSyncNetworking.init()
Improvements
[Network]: Manifested video paths from the server are now tracked client-side; if a video is pending download, the client correctly retries instead of discarding the condition as invalid
[Server]: Server now logs a warning when a configured video file is missing from its filesystem at manifest build time, giving server operators visibility into broken paths without burdening clients
[Network]: Client no longer reports "invalid or not found" for paths that are legitimately pending a server download
Файлы
conditionalvideos-forge-1.1.0.jar(100.75 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
36
Дата публикации
25.04.2026
