
Complexity Analyzer
A powerful framework that calculates the 'true cost' of every item, enabling deep analysis and balancing for complex modpacks.
Оцените первым
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Список изменений
v0.2.2-alpha
This update focuses on a critical fix for modded entity analysis, ensuring broad compatibility with other mods.
🐛 Bug Fixes
- Fixed Modded Mob Recognition: Resolved a major issue where many modded entities were incorrectly identified as "non-living" and skipped during analysis. The system now correctly recognizes and analyzes mobs from other mods.
🧩 Technical Changes
- Reworked Entity Validation: The entity detection logic has been overhauled. Instead of relying on class inheritance, the system now uses the entity's attribute data (
DefaultAttributes). This is a much more reliable method for identifying living creatures across all mods. - Improved Compatibility: Removed rigid base class checks in
MobPropertyProvider, which caused false negatives with custom mob implementations.
✅ Result
- The
/complexity analyze entitycommand now fully supports modded entities. - Analysis no longer fails or skips non-vanilla creatures.
- False "non-living" detections have been reduced to zero.
Файлы
complexityanalyzer-0.2.2-alpha.jar(1.08 MiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.2.2-alpha
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
17
Дата публикации
05.11.2025
