
Complexity Analyzer
A powerful framework that calculates the 'true cost' of every item, enabling deep analysis and balancing for complex modpacks.
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Список изменений
📦 Complexity Analyzer — Changelog
🔧 Multithreading
- Mod now utilizes all available CPU cores
- Complexity calculation for items, fluids and chemicals runs in parallel
- Recipes and resource sources load simultaneously
- Cache works without locks
🐛 Fixes
- Deadlock when scanning chunks
- Geo-scanner stuck when required biomes not found
- Double creation of geo-analysis manager (event leak)
- Engine no longer stuck after error — can restart now
- Race conditions in shared lists and counters
- Memory leaks in internal thread buffers
🧩 Commands
/complexity threads— thread pool monitoring/complexity stresstest— thread safety stress test- Fixed
/complexity geoscan stopoutput
🗑 Removed
- Unused
GraphCacheclass - Dead methods from cache
- Duplicated code in calculator
⚠️ We tested everything, but can't guarantee 100% stability. Recommend running
/stresstestand check yourself. Found a bug — create an issue.
Файлы
complexityanalyzer-0.4.0-alpha.jar(1.17 MiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.4.0-alpha
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
20
Дата публикации
09.03.2026
