
Compass Drift
Compasses in unexplored chunks point toward the nearest undiscovered biome instead of spawn.
Compass Drift
Compass Drift changes navigation by redirecting the compass needle based on biome discovery. When a player holds a compass in newly generated chunks or unfamiliar areas, the needle points toward the nearest undiscovered biome category instead of world spawn.
How It Works
The datapack tracks visited biomes per player using scoreboards. When a player spends sufficient time in a new biome type, it becomes marked as discovered. Once all nearby biomes are discovered, the compass resumes pointing to world spawn in that region.
The system uses tick-based checks that only process when players hold compasses, minimizing performance impact. Discovery data is stored per-player, allowing each explorer on multiplayer servers to have their own unique progression.
Commands
/trigger compassdrift_reset— Clear your discovered biomes and restart tracking/function compass_drift:admin/list— View discovery progress for any player (operator only)
No permissions are required for basic functionality.
