▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Combatives
Combatives

Combatives

Combatives is a movement and camera overhaul for Minecraft Forge 1.7.10 that modernizes player movement while preserving vanilla gameplay.

Оцените первым
63
2
Все версииCombatives 1.1.3.1

Combatives 1.1.3.1

Beta09.09.2026

Список изменений

Combatives Beta Changelog

This beta introduces tactical leaning as a brand-new movement feature, letting players lean left or right around cover while keeping aiming, interaction, multiplayer behavior, and third-person presentation aligned. It also includes a large round of compatibility and animation fixes for HMG and Flan’s-style armor.

New: Tactical Leaning

  • Added synchronized left/right tactical leaning.
  • Leaning works consistently in every facing direction.
  • First-person camera lean now matches the third-person player pose.
  • Lean interaction origin follows the leaned player position instead of staying centered.
  • Leaning is blocked by nearby walls so the effective viewpoint cannot pass through solid blocks.
  • Camera movement stays smooth while walking, sprinting, turning, and crossing block boundaries.
  • Improved the third-person lean stance with better hip, torso, and leg positioning.
  • Added a restrained asymmetric leg brace so the pose looks more intentional and less like the entire player model was simply rotated.
  • Fixed third-person lean appearing stronger or weaker depending on which direction the player faced.
  • Leaning remains synchronized for multiplayer and keeps gameplay-relevant behavior server-authoritative.

Aiming & Interaction

  • Fixed first-person lean direction being visually reversed.
  • Fixed mismatches between the leaned camera and the actual interaction/aiming origin.
  • Leaning no longer causes camera smoothing to become choppy during normal movement.
  • Camera motion remains visual-only and does not distort the authoritative point of aim.

Crawling & Swimming

  • Improved player-model cleanup when entering and leaving crawl/swim poses.
  • Fixed stale leg transforms that could remain after returning to standing.
  • Improved pose transitions when combining crawling, swimming, leaning, and ADS.
  • Preserved normal walking and running animation underneath the additional movement poses.

HMG Compatibility

  • Fixed a third-person ADS issue that could prevent HMG guns from firing normally.
  • Fixed HMG ADS arm poses being overwritten by Combatives crawl/swim animation.
  • Improved transform ordering so HMG weapon poses and Combatives movement poses work together instead of overriding one another.

Flan's Armor Compatibility

  • Fixed Flan's armor arms not matching Combatives crawl/swim poses.
  • Fixed armor arms not following HMG ADS positioning correctly.
  • Fixed armor leg transforms remaining misaligned after leaving crawl.
  • Improved armor alignment during more complex player poses.
  • Flan's armor now follows the final resolved player pose more reliably across leaning, crawling, swimming, and ADS.

Multiplayer & Stability

  • Improved lean synchronization between the local player, server, and remote observers.
  • Fixed several direction and interpolation issues that behaved differently depending on player orientation or movement.
  • Improved pose cleanup across teleports, respawns, dimension changes, mounts, and other player state changes.

FairPlay Deprecation

  • The separate FairPlay JAR is now deprecated.
  • Gameplay-affecting Combatives settings are now synchronized and enforced by the server, removing the main reason for maintaining a separate FairPlay build.
  • Servers should use the standard Combatives JAR and control authoritative gameplay settings through the server configuration.
  • Client-only visual preferences remain local where they do not affect gameplay.

Developer Notes

  • Unified lean direction around a shared player-local basis.
  • Separated authoritative gameplay geometry from interpolated render geometry.
  • Improved ModelBiped pose capture/restoration and compatibility ordering for HMG and Flan's ModelCustomArmour.
  • Java 8 compilation and Mixin annotation processing passed for the relevant Combatives changes; final in-game compatibility validation is still recommended.
  • Deprecated the FairPlay distribution in favor of the new server-authoritative runtime configuration snapshot.

Файлы

Combatives-1.1.3.1BETA.jar(269.75 KiB)
Основной
Скачать

Метаданные

Канал релиза

Beta

Номер версии

1.1.3.1

Загрузчики

Forge

Версии игры

1.7.10

Загрузок

7

Дата публикации

09.09.2026

Загрузил

ID версии

Главная