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Collection Book

Collection Book

Collect Everything in Minecraft

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Все версииCollection Book 1.0.1

Collection Book 1.0.1

Release19.06.2026

Список изменений

Changelog - 1.0.1

Performance Optimizations

  • Optimized Inventory Scanning: Removed the periodic full inventory tick scan. Replaced it with an event-driven mixin on player inventory changes (Inventory.setItem), capturing items obtained from picking up, crafting, and container transfers instantly.
  • Smart Biome & Structure Detection: Players are now tracked on chunk boundaries. Checking for biomes and structures now triggers only when a player crosses into a new chunk (16x16 blocks), eliminating heavy structure manager lookups every second.
  • Registry Query Caching: Cached the heavy registry count loops in RewardManager. The total collectibles count is computed once at startup and cleared/recalculated only during datapack reloads (/reload), resolving registry-loop lag spikes.
  • Entity Count Filter: Refined the mob collection logic to filter out non-living entities (arrows, boats, TNT, etc.), only targeting entities that extend LivingEntity.

Network Optimizations

  • Incremental Syncing: Full collection data is now synchronized only when the player joins the server.
  • Lightweight Discovery Packets: Discovering new items, blocks, biomes, or mobs now sends a tiny incremental update packet rather than the entire collection history.
  • Instant UI Opening: Opening the book now uses client-side cached data instantly, triggered by a lightweight signal packet, removing network latency.

Bug Fixes & Diagnostics

  • Invalid Reward Warnings: Added console log warnings to notify server administrators if a configured milestone reward (such as a potion effect or item) does not exist in the registry.

Файлы

collection-book-1.0.1.jar(794.38 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.1

Загрузчики

Fabric

Версии игры

26.1–26.1.2

Загрузок

6

Дата публикации

19.06.2026

Загрузил

ID версии

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