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Моды/Coinkeep
Coinkeep

Coinkeep

A full economy for Minecraft: 180 quests to earn from, a supply-and-demand market, banknotes you can actually hold, and vaults other players can crack open. Every quest and price is JSON, so modpacks can retune anything.

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Все версииThe feedback release

The feedback release

Release30.08.2026

Список изменений

1.3.0 — The feedback release. Almost everything here came from player requests.

The book

  • Scales with your window instead of a fixed size — over twice the area, with room for long modded item names.
  • Search on Quests and Shop. Quest search covers every chapter at once and also matches the block or item a quest is about — typing deepslate or create:andesite finds it. Live match count, and clicking a chapter returns to browsing.
  • Grid view for the Shop — toggle on the mode strip. Icon on top, name and price below, ~20 items on screen. Your choice sticks.
  • Cleaner tooltips: they now appear only for items with something extra to say — enchanted gear finally lists its enchantments before you spend $210,000 on it.
  • Sidebars size to their labels, so nothing truncates; more breathing room throughout.

For server owners

  • Transaction taxes (buyTaxPercent / sellTaxPercent, default off) — destroyed, not collected, to pull money out of circulation.
  • Configurable sell-price floor — set it to 0 and heavily-farmed renewables become temporarily worthless instead of printing money forever.
  • Purchase limits: any shop entry can take "buy_limit": N — each player may buy it that many times, ever.
  • Machines no longer count. Automated miners and passive mob farms cannot advance quest tiers or collect quest rewards — quests pay for playing; automation earns by selling. (If you land the killing blow yourself, it counts.)

Fixes & internals

  • Vault balances displayed wrong for other players on servers (a $210,000 vault could read as $13,392 to a guest). Saved money was never affected. Fixed — update if you run a server.
  • Vault-crack victims are actually notified now. The "your vault was cracked" message never sent — the vault's claim was cleared before the notification check. A robbery finally reads as a burglary instead of a silent heist.
  • Quest triggers are indexed: block-break/kill/craft cost no longer grows with the size of a modpack's quest book.
  • 13 automated tests now run on every build.

Файлы

coinkeep-1.3.0.jar(294.29 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.3.0

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

16

Дата публикации

30.08.2026

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ID версии

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