Fix NeoForge start up issues (if there's still issues let me know via Discord)
Add "enabled" field in job definition to easily disable jobs
Add optional "replacement_loot_table" field in mutate item component to pull items from a loot table instead of having a single hardcoded option
A lot of performance improvements
Optional client-side rest option: Installing cobbleworkers client-side, will add an option to the interact wheel that allows players to disable a specific Pokémon from working (Thanks to wundati for the icon!)