▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/CobblemonOptimizer
CobblemonOptimizer

CobblemonOptimizer

CobbleOptimizer is a server-side Fabric mod that reduces lag caused by Cobblemon's Pokemon entities.

Оцените первым
14.4K
23
Все версииCobblemonOptimizer 4.2.0

CobblemonOptimizer 4.2.0

Release31.03.2026

Список изменений

Fishing Fix Summary (v4.2.0)

The mod was indiscriminately blocking/despawning Pokémon spawned by fishing because it treated all spawns identically — no distinction between wild spawns and player-initiated ones (fishing, etc.).

What was wrong

  • AdaptiveSpawn cancelled fishing spawns during low TPS or emergency mode
  • BatchDespawn targeted freshly-fished Pokémon first (new entities scored as most expendable)
  • No spawn source differentiation anywhere in the codebase

What was fixed

AdaptiveSpawnManager — Added a near-player proximity check before any blocking logic. If a Pokémon spawns within nearPlayerSpawnProtectRadius (default: 16 blocks) of any player, it bypasses all TPS-based, emergency, and density spawn blocking. Fishing bobbers are always near the player, so fishing spawns are always protected.

DespawnPriority — Added a spawn grace period. Pokémon younger than spawnGracePeriodTicks (default: 600 ticks / 30 seconds) that are within minDespawnRadius (32 blocks) of a player are marked as protected and excluded from both age-based and count-based despawn sweeps.

TickThrottle / AIFreeze — No changes needed. Both already exempt Pokémon within 32 blocks of a player.

Файлы

CobbleOptimizer-4.2.0.jar(478.90 KiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

4.2.0

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

844

Дата публикации

31.03.2026

Загрузил

ID версии

Главная