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Моды/CobblemonOptimizer
CobblemonOptimizer

CobblemonOptimizer

CobbleOptimizer is a server-side Fabric mod that reduces lag caused by Cobblemon's Pokemon entities.

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Все версииCobblemonOptimizer 4.1.0

CobblemonOptimizer 4.1.0

Release2 нед. назад

Список изменений

CobbleOptimizer v4.1.0

Smarter throttling — Tick skipping now scales proportionally with TPS severity instead of being a fixed rate. The worse the TPS drops, the more aggressively distant Pokemon are throttled. This means smoother performance recovery instead of a single on/off switch.

Spawn density control — Pokemon can no longer cluster in one area. Spawns are blocked if too many Pokemon are already nearby (default: 15 within 48 blocks). This prevents lag spikes from having dozens of entities stacked in the same spot. Configurable via adaptive_spawn.max_local_density and adaptive_spawn.density_check_radius.

Better spawn defaults — Spawn rates now reach 100% at 19.5 TPS instead of requiring a perfect 20.0, which was almost never achieved in practice. Servers should see slightly more consistent spawning during normal operation.

Improved status command — /cobbleoptimizer status now shows:

  • Tick skip rate (how many ticks were actually saved)
  • Density-blocked spawns count
  • Pokemon count per world

Bug fixes & config validation

  • Fixed battle cache incorrectly clearing during PvP when one player disconnects
  • Config now warns if emergency thresholds are set higher than throttle/freeze thresholds (misconfigured escalation)

Файлы

CobbleOptimizer-4.1.0.jar(470.62 KiB)
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Метаданные

Канал релиза

Release

Номер версии

4.1.0

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

239

Дата публикации

2 нед. назад

Загрузил

ID версии

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