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Моды/CobblemonChunkmenager
CobblemonChunkmenager

CobblemonChunkmenager

A server-side Fabric mod for Cobblemon 1.7+ on Minecraft 1.21.1 that manages per-chunk Pokemon entity density to reduce server lag.

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Все версииCobblemonChunkmenager 1.0.0

CobblemonChunkmenager 1.0.0

Release23.02.2026

Список изменений

CobbleChunkManager - Single Player Compatibility Fix

The mod was originally configured to run only on dedicated servers, which meant it would not load in single player at all.

Problem: The mod used DedicatedServerModInitializer and the "server" entrypoint, which are exclusive to standalone dedicated servers. Minecraft single player uses an integrated server, which is not a dedicated server.

Changes made (2 files):

  1. fabric.mod.json — Changed "environment" from "server" to "*" and the entrypoint from "server" to "main", so Fabric loads the mod in all environments.
  2. CobbleChunkManager.kt — Replaced DedicatedServerModInitializer with ModInitializer and renamed onInitializeServer() to onInitialize(), so the mod initializes on both integrated and dedicated servers.

No logic changes were needed — all the internal APIs (server tick events, chunk events, commands, Cobblemon spawn events) work identically on both server types. The mod now works in both single player and multiplayer.

Файлы

cobble-chunk-manager-1.0.0.jar(72.74 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.0

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

664

Дата публикации

23.02.2026

Загрузил

ID версии

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