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Моды/CobblemonChunkmenager
CobblemonChunkmenager

CobblemonChunkmenager

A server-side Fabric mod for Cobblemon 1.7+ on Minecraft 1.21.1 that manages per-chunk Pokemon entity density to reduce server lag.

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Все версииCobblemonChunkmenager 1.1.0

CobblemonChunkmenager 1.1.0

Release1 мес. назад

Список изменений

CobbleChunkManager v1.1.0 — Patch Notes

Ghost Pokémon Fix

  • Fixed a major issue where Pokémon in cold chunks would become unresponsive and impossible to interact with (no battles, no catching). The mod now detects players in real-time and instantly re-enables Pokémon AI when you're
    nearby — no more frozen Pokémon standing around ignoring you.

Safer Entity Migration

  • Pokémon moved to other chunks by the budget system now properly appear and remain fully interactable at their new location. Previously, migrated Pokémon could sometimes become invisible or unclickable.
  • The system no longer accidentally migrates or despawns your owned Pokémon or Pokémon that are currently in battle. If something goes wrong during a check, the mod now plays it safe and leaves the Pokémon alone.

Smarter Budget Enforcement

  • Entity counts now update immediately after a migration or despawn, preventing the system from over-aggressively removing Pokémon from a chunk that was already handled.
  • Spawn blocking is now fail-safe: if something goes wrong during a spawn check, the spawn is denied rather than allowed, keeping chunk populations under control.

Performance

  • AI throttling now uses graduated tick intervals (configurable for HOT/WARM/COLD chunks) instead of a simple on/off switch, giving smoother performance scaling without sacrificing gameplay.

Файлы

cobble-chunk-manager-1.1.0.jar(74.85 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.0

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

483

Дата публикации

1 мес. назад

Загрузил

ID версии

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