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displayEntityNameLabel and displayEntityLabelsWhenCrouchingOnly to control what and when is displayed for the pokemon label.no_ai and freeze_frame options to the /spawnpokemon command.moves option to Pokémon properties, allowing you to set the moves of a Pokémon in commands and spawn files using comma-separated move names.natural block state property for the healing machine block; when property is set to true, the block will have a different texture and drop an iron ingot instead of itself.battleInvulnerability gamerule to make players invulnerable to any damage during a battle.mobTargetInBattle gamerule to exclude players from being targeted by mobs during a battle./freezepokemon command to pause a Pokémon's animation at a specific point in time./spawnnpc and /spawnnpcat commands.hiddenability=false option to /spawnpokemon and /pokemonedit commands, allowing the Pokémon's ability to be reverted to a normal ability.aspect and unaspect PokemonProperty arguments (which also includes commands such as /pokemonedit, /spawnpokemon, and /givepokemon) to allow forcing or un-forcing an aspect on a Pokémon.type alternatively elemental_type PokemonProperty argument, this is only used for filtering and is not applied to Pokémon. Example type=fire would be true for Charmander but false for Squirtle.PokemonProperties.isSubsetOf.PokemonProperties#asString prefixing nicknames with a '$'.JsonPlayerData files resulting in players being unable to join server/world.tera and tera_type not suggesting stellar.SpawnCause is now an implementation of SpawningInfluence.Pokemon including itself now have dedicated Codec, please migrate to them from the NBT/JSON/PacketBuffer write/read methods.PokemonBattle now starts on turn 0.TeraTypes now implements Iterable.forcedAspects to Pokémon to make it easier to easily add basic aspects to a Pokémon in a way that persists. We already know that everyone is going to overuse this.Pokemon.aspects setter private. This could technically break side-mods but if you are affected by this then you were using it wrong! Use Pokemon.forcedAspects to fix it.PokemonEntity.enablePoseTypeRecalculation can be used to disable automatic pose type recalculation.flow datapack directory for handling events using MoLang event handlers.WingFlapIdle animation so the wings are not rotating opposite to each other.isLeftSide field for dialogue faces. This determines what side of dialogue box the portrait is on.sounds/attacks directory has been renamed to sounds/move.move.<NAME>.<SOURCE> for consistency.attacks directory and split into volatile and nonvolatile.status.badlypoison.actor sound event has been renamed to status.toxpoison.actorsounds/block.sounds/evolution directory.block.q.has_aspect('some_aspect') function to animations, posers, and entity particle effects.eggs_collected and eggs_hatched Advancement triggers.minYaw configuration to the q.look() function for JSON posers.isTouchingWaterOrRain has been changed to isInWaterOrRainisSubermegedInWater has been changed to isUnderWater
Cobblemon - мод для Майнкрафт на Fabric и NeoForge, который добавляет покемонов в игру. Ловите, тренируйте и сражайтесь с более чем 700 покемонами, используя механику из Pokémon Showdown. Полная интеграция с ванильным миром и поддержка модов на биомы.