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Моды/Cobblemon Picnic
Cobblemon Picnic

Cobblemon Picnic

A picnic table that re-rolls nearby wild Pokémon spawns for shiny hunting — plus a shiny aura, rare-spawn protection, peaceful seating, Pokémon care, bundled furniture and trainer battles. Fabric & NeoForge.

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🧺 Cobblemon Picnic

A Picnic Table for Cobblemon that doubles as a spawn re-roller: left-click it to despawn the nearby wild Pokémon and force a fresh, maximized natural respawn around you — hunt shinies or specific Pokémon without roaming the world. It's also a social station with a shiny bonus, Pokémon-care interactions, and trainer battles.

Now available for both Fabric and NeoForge (Minecraft 1.21.1).

✨ Features

  • Spawn re-roll — left-click the table to despawn nearby wild Pokémon (never your own) and spawn a fresh batch around it. Right-click opens its settings. The amount per re-roll is configurable (capped per tier).
  • 6 tiersBasic / Advanced / Expert, then three steps sideways off the top: Diving for underwater, Hot for the Nether and Strange for the End. Each tier varies fuel cost, spawn cap, radius and seat count, and the ladder gates what the table can do at all.
  • Every table carries a place with it — an ordinary table catches fire in the Nether and refuses to stay put in the End. The three themed tables are at home in one of those and inflict it everywhere else: the Hot one scorches the ground around it, the Strange one will not sit still, and the Diving one floods what surrounds it. Any table can be placed anywhere; what the place does to it is the place's business.
  • Shiny aura — sit at the table and your shiny odds get multiplied: a full table doubles them, with every seat worth an equal share (×1.25 → ×1.50 → ×1.75 → ×2.00). It stacks on top of your existing odds instead of replacing them, and the HUD spells it out — the live multiplier, how many are seated, and the resulting 1-in-N. Ring of particles above the table included. The full-table multiplier is configurable, and the whole thing is toggleable.
  • Rare protection (opt-in, off by default) — keep shinies / legendaries / mythicals / Ultra Beasts from being despawned by the re-roll. Four independent toggles.
  • Peaceful picnic (on by default) — while someone is seated, hostile mobs within a configurable radius flee the table, like a creeper running from a cat.
  • Pokémon interactionswash with a wet sponge (+friendship) and play with a slime ball (throw / fetch / return animation, +friendship, small chance to break), from Cobblemon's interaction wheel. Craft the Fetchball and the Poke-sponge and neither is ever spent again — and both work straight from your hand: right-click a Pokémon with the sponge to wash it, or just throw the Fetchball. It lands and waits; pick it up yourself and that is that, or let one of your Pokémon bring it back and earn the friendship.
  • poke_snack bias — if a seasoned snack is nearby, the re-roll respects its spawn influence and consumes one bite of the closest snack.
  • Battle Seeker — placed in an Expert table's fuel slot, the re-roll summons an RCT trainer (level matched to your party, adjustable).
  • Statistics — a granular per-re-roll log plus an in-game aggregate summary: shinies (with ratio), legendaries/mythicals, rarest/most-common species…
  • Bundled furniture176 tables in every cloth colour and wood, dining benches in 11 woods and apricorn picnic baskets, all with their own models/textures (no other furniture mod required). Sit on a bench; place a row of either and they join into one long piece.
  • Your table is drawn as what you built it from — the cloth and the wood of the table you used, and a separate bench per seat, right down to the bench you spend on each upgrade. Hold Shift over one to read back everything it is made of.
  • Plays well with Handcrafted and CobbleFurnies — their furniture works in the recipe, and with either installed the pieces of ours they already provide quietly step aside, so there is only ever one of each to choose from.
  • Flammable tables (burn like planks) and a full in-game config — a command on both loaders, plus a settings screen via Mod Menu on Fabric and the mods-list Config button on NeoForge.

🧩 Requirements

  • Cobblemon 1.7.x (required) for Minecraft 1.21.1.
  • Fabric: Fabric API + Fabric Language Kotlin. (Mod Menu + Cloth Config optional — only the config screen needs them.)
  • NeoForge: Architectury API + Kotlin For Forge. (Cloth Config optional, for the config screen.)

⚙️ Configure it

Everything is adjustable live, in game: spawn caps, fuel costs, light, the shiny-aura multiplier, the care interactions, rare protection, the peaceful-picnic radius — and a master on/off switch for the spawn re-roll itself, for servers that want the picnic without the spawn manipulation. Operators use an in-game command; on the client there's a settings screen (Mod Menu's gear on Fabric, the Config button in the mods list on NeoForge).

The wiki has the full list of settings and the exact command syntax.

💬 Support & feedback

Found a bug or have a feature idea? Join the Discord — reports there are picked up and tracked by the team automatically, and you'll get a reply in your thread when a fix ships. Full docs live in the wiki.

❤️ Support the author

The mod is free and stays free. If it makes your hunts comfier, you can sponsor the author on GitHub — it funds continued development and new features.

📝 License

Custom — "If you make money, I make money": free to use and redistribute for free; commercial use requires a revenue-sharing agreement with the author.

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

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Опубликован:2 месяца назад
Обновлён:1 неделю назад
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