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Моды/Cobblemon No IVs
Cobblemon No IVs

Cobblemon No IVs

Every Pokémon rolls with the same IVs — no breeding for a perfect spread, no resetting spawns. What you catch is already competitive. And every IV screen just reads `none`.

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Cobblemon No IVs

Every Pokémon rolls with the same IVs — no breeding for a perfect spread, no resetting spawns. What you catch is already competitive. And every IV screen just reads none.

Not client-only — it changes real stats. The server (or your single-player world) applies the equal IVs and battle math; the client renders the none display. Install it on both sides for the full effect.


Features

  • Equal IVs, everywhere — every stat of every Pokémon is locked to one value (default 31). Wild spawns, starters, captures, eggs, trades, /pokegive, and even old saves get normalized on load.
  • IVs stop deciding battles — the battle formula (and the Showdown export) uses the fixed value, so same species + level + nature + EVs = identical stats. Strategy wins, not the roll.
  • none on every IV surface — Summary (M key) IV tab values and hover labels, PC (Stat/IV view), and Trade (both sides). The IV-mode radar hexagon is hidden.
  • Pokédex untouched (it only shows species base stats — no individual IVs live there).

Config (config/cobblemon-no-ivs.json)

  • ivValue — the IV applied to every stat (0–31, default 31). Out-of-range values are clamped; edit and restart to change it.

Requirements

Minecraft 1.21.1 — Fabric & NeoForge · Cobblemon 1.7+ · needed on server & client

FabricNeoForge
RequiredFabric Language KotlinNeoForge 21.1+, Kotlin for Forge 5+

Fabric API comes bundled with Cobblemon's own dependencies.


All Rights Reserved · Dev: igorbescobar

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Minecraft: Java Edition

1.21.x

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Клиент и сервер

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Опубликован:1 месяц назад
Обновлён:1 месяц назад
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