
Cobblemon Cards - Карточки Покемонов
Мод Cobblemon Cards добавляет в Майнкрафт полноценную карточную игру по мотивам Cobblemon. Открывайте бустеры, собирайте 3D-карты покемонов с голографическими шейдерами, оценивайте их и получайте RPG-бонусы.
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Список изменений
📝 Changelog: v1.0.3
✨ New Features & Content
- Workshop Support: Added Gigantamax (G-Max) and Regional forms to the Workshop.
🐛 Bug Fixes
- Mining Speed Bonus Fix: Fixed an issue where the card mining speed bonus was not working. The attribute operation was changed from
ADD_MULTIPLIED_BASE(which resulted in $0 \times \text{modifier} = 0$) toADD_VALUEso the bonus properly applies over the vanilla base value (0) of theMINING_EFFICIENCYattribute. - "B" Hotkey Crash Resolution (
IndexOutOfBoundsException): Fixed a critical client-side crash when opening the binder via the hotkey. Added a unified fallback methodBinderMenu.findActiveBinder(Player)to ensure that the client and server always open the same active binder following a strict priority order (Accessories➔Main Hand➔Off-hand➔Inventory). This resolves the slot count desynchronization (e.g., 48 vs 120) that caused the client to crash. - Card Reading & Vanilla Limits: Fixed the system that reads cards inside binders (used for calculating drop chances and spawn modifiers).
- Cards are now stored and read via the custom
BINDER_CONTENTScomponent, successfully bypassing the vanilla 256-item limit. - Backwards Compatibility: Implemented a fallback to the old
CONTAINERcomponent to ensure existing saves continue to work seamlessly. - Added explicit verbose logging to the server console during card drop chance calculations to facilitate testing phases.
- Cards are now stored and read via the custom
🔄 Technical & API Changes
- Fabric Migration to Accessories API:
- Completely removed deprecated dependencies on Trinkets (
dev.emi:trinkets) and Cardinal Components in favor of the unified accessories-fabric dependency via the Wisp Forest Maven. - The equipment management code (
FabricPlatformHelper.java) has been entirely rewritten to interact withAccessoriesCapabilityinstead ofTrinketsApi, making the Fabric implementation identical to the NeoForge logic. - Replaced binder and master album registration with
AccessoriesAPI.registerAccessoryinstead ofTrinketsApi.registerTrinketinFabricCobblemonCards.java. - Replaced the
Trinketinterface withAccessoryinFabricBinderItem.javaandFabricMasterAlbumItem.java. Updated calculation logic to usegetDynamicModifierswithAccessoryAttributeBuilder.
- Completely removed deprecated dependencies on Trinkets (
- "Belt" Equipment Slot on Fabric:
- Created the accessory tag file in the common module (
common/.../data/accessories/tags/item/belt.json) so Fabric knows binders belong in thebeltslot. - Removed this file from the NeoForge module (as it is now inherited from the common module) to prevent duplicate file Gradle errors during the build.
- Created the accessory tag file in the common module (
Файлы
cobblemon-cards-neoforge-1.0.3.jar(24.47 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.3
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
84
Дата публикации
12.07.2026
