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Моды/CobbleBetterNPC
CobbleBetterNPC

CobbleBetterNPC

Side-mod for Cobblemon facilitate the creation of NPCs

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Все версииCobbleBetterNPC 1.0.8

CobbleBetterNPC 1.0.8

Release1 мес. назад

Список изменений

Changelog — CobbleBetterNPC 1.0.8

Added

  • Added an NPC reward system, allowing NPCs to give rewards both after being defeated in battle or without requiring combat, one of the most requested features.
  • Full implementation and compatibility with behaviours, enabling much more advanced and modular NPC behavior control.
  • Introduced new configuration subfolders, significantly improving file organization and overall scalability.

Behaviour Highlights

  • player_textured Allows dynamically applying any player’s skin to an NPC, replacing legacy skin systems.
  • npc_scale_configuration NPC visual size and hitbox can now be configured independently.
  • battle_commands Allows executing different commands when the player wins or loses a battle against an NPC.
  • wanders / wanders_water NPCs can freely move on land and in water.
  • stationary Keeps the NPC within a defined radius and ensures it always returns to its configured coordinates.
  • core / looks_at_players / panics / avoids_water / floats Enhance NPC realism with base behavior, player interaction, fleeing, floating, and water avoidance.

Changed

  • When using behaviours, the set skin command has been removed, as a dedicated skin behaviour now exists.
  • Removed maxDistanceFromSpawn. This is now fully handled by movement behaviours, allowing NPCs to walk freely while always returning to their configured position.

Fixed

  • Fixed TPS drops when interacting with NPCs, significantly improving server performance.
  • General optimization of interaction handling and behaviour execution.

Файлы

CobbleBetterNPC-1.7.3-1.21.1-fabric-1.0.8.jar(75.49 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.8

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

91

Дата публикации

1 мес. назад

Загрузил

ID версии

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