Per-player settings – Players can now keep their own items or projectiles safe, and even set personal item grace times. Manage it easily with /cl member.
World-specific rules – Turn Clearlite on/off per world, and give each world its own item grace time.
Item filters – Use a denylist or allowlist to control exactly which items get cleared.
Projectile controls – Skip all projectiles at once or fine-tune specific ones (like XP bottles or tridents).
/cl status command – Check TPS, last clear run, how many entities were removed, a quick breakdown, and when the next clear is coming.
Region/Towny protection now only applies to important entities (like villagers and armor stands). Dropped items and projectiles get cleared as expected.
Named items no longer block clears (fixes dropped items not being removed).
Config updated to version 3.
Added a broadcast option so you can choose whether /cl now messages go to everyone or just you.
Simulate/now commands can now target a specific world or a radius around you.

Clearlite helps keep your server running smoothly by removing only unnecessary entities — without wiping out valuable ones like pets, armor stands, or storage minecarts.