
Classic Combined
This mod creates a Classic Minecraft/Modern Minecraft hybrid experience. Recreates modern features in a Classic Minecraft/Alpha Minecraft style. Fully Survival compatible
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Changelog (1.5):
MAIN CHANGES:
- Added Ocean biome that generates in large areas of water
- Added Hell biome that usually generates near Deserts and Mountains
- Added Copper Ore (generates in Forests, Rain Forests, Plains, and Deserts (most common in deserts))
- Added Zinc Ore (generates in Deserts and can only be obtained with a gold tool)
- Gold Ore now only generates in the Hell biome
- Added Copper Ingots
- Added Zinc Ingots
- Added Brass Ingots (crafted from Copper Ingots and Zinc Ingots)
- Added Copper Tools as a new tool tier between Stone and Iron
- Copper Tools will drop items directly into your inventory rather than on the ground
- Added Copper Arrows
- Added Brass Tools as a replacement for Gold Tools old functionality
- Brass Tools are very effecient tools
- Buckets are now crafted with Copper Ingots rather than Iron Ingots
- Added Copper Blocks and Polished Copper Blocks
- Copper Blocks will oxidize over time if exposed to Air or Water
- Added Zinc Blocks and Polished Zinc Blocks
- Added Brass Blocks and Polished Brass Blocks
- Added new Block Sounds to all Metal Blocks
- Added Copper Plate Armor
- Added Brass Plate Armor (replacing Gold Armor)
- Removed Gold Armor
- Added Bloodstone, Cobbled Bloodstone, and its Polished variants
- Added Bloodstone variants of Ores
- Bloodstone and Cobbled Bloodstone generates in the new Hell biome
- Added Limestone, Cobbled Limestone, and its Polished variants
- Added Limestone variants of Ores
- Limestone generates in Desert Biomes
- Added Tar and Tar pits that generate in Hell
- Added Hardened Tar which is obtained when tar sits in a cool biome during Winter
- Added Tar Piece which is used to keep blocks from aging
- Added Fossils that generate rarely underground and commonly in Hell
- Added Pyramids that generate in Deserts
- Keys are now obtainable in Survival and have a use
- Added Mummy boss that can only be killed with a Gold weapon
- Added Mummy Chests which generate in a Pyramid and spawn the Mummy boss
- Added Ancient Spiders that spawn when the Mummy is attacked and drop Rope on death
- Added Locked Barrels that generate on Bedrock Altars and require a Key to open
- Added Crafting recipe for Stone Lights
- Added Zombie Pigman that spawns in Hell
- Added Pigs that spawn in Forests, Rain Forests, and Plains
- Added Flesh that drops from Zombie Pigmen and Pigs
- Reworked Bundles to be a block that can be picked up
- Added Hell Creepers that spawn somewhere obvious based on their name
- Reworked Heavy Core to break most block beneath it rather than decrafting Blocks
- Reworked Advancements into 3 groups (Progression, Mechanics, and Score)
- Reworked Creative Tabs
- Reworked basic Hostile mob spawning:
- Creeper will only spawn on the surface at night like before
- Zombies will spawn in low light levels from y32 and higher
- Underground Zombies will only spawn from y32 and lower
- Skeletons will only spawn from y32 and lower
SMALLER CHANGES:
- Changed tool requirements for a few blocks
- Fixed Placed Sulpher deleting blocks when placed
- Winter Leaves loottable has been adjusted again
- Quivers now have 15 slots of space rather than the 9 before
- Spikes now output one spike per recipe rather than 2 (will probably be reverted eventually)
- Zombies will now spawn wearing Cloth Armor rather than Iron Plate Armor
- Iron Armor has been renamed to Iron Plate Armor
- Arrows have been renamed to Iron Arrows
- Patches of Sulpher Blocks are now smaller
- Score no longer increases when smelting or crafting (due to easy score farming abuse)
- Obtaining an advancement for the first time will now grant 10 extra score (except score advancements)
- Bedrock Altar loot will now always have at least 1-2 Bedrock tools as loot
- Changed how Arrow damage is calculated and applied (allowing better control over specific arrow damages)
- Underground Zombies now have slightly less health and walk slightly slower than before (L miner zombie debuff)
- Skeltons now have slightly more health
- Using a Respawn Locator no longer leaves a block of Obsidian behind
- Ores are now grouped in the Furnace recipe book
- Removed the "(+2 attack points)" message when attacking a mob (the extra score is still applied, just the extra message is removed)
- Bundles and Quivers can no longer be put into a Bundle
- Tweaked a bunch of textures (mostly item textures)
- Text displayed from a Label now has a text shadow like all other overlay text
- Fixed Mushroom Stew giving way too much saturation
- Mummies will despawn in Water preventing the ability to cheese the fight
- Copper Ore generates most often in Deserts
- Iron Ore generated most often in Hell
- Updated a few texture file names to match their in-game counterpart
- Zombie Pigmen and Pigs will now shiver in Winter
- Increased durabilty of Shears
- Fixed attack speed of the Fire Striker (like anyone cares rolls eyes)
- Hitbox of Fences have been lowered to better match their model
- Underground Zombies will now commonly spawn with a Copper Pickaxe rather than a Stone Pickaxe
- Apparently theres a Silksong reference, but I've never played that game
- Most recipes that use Cobbled Stone now accept Cobbled Bloodstone and Cobbled Limestone
- Most recipes that use Stone now accept Bloodstone and Limestone
- Polished Sandstone now uses the correct Polished Stone Sounds
- Bundles are no longer stackable
- Bedrock Altar loot will now have anywhere from 64 to 256 Fake Bedrock blocks
- Fixed a bug where blocks broken above Fake Bedrock would not drop
- wait that's it? FINALLY
Файлы
ClassicCombined v1.5.0 - mc1.21.8 - NeoForge.jar(9.19 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.5.0
Загрузчики
NeoForge
Версии игры
1.21.8
Загрузок
40
Дата публикации
18.06.2026
