
Claim
A selection-based land management mod for Minecraft that lets players claim, secure, and customize their territories.
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Changelog
[2.0.0-beta.2] - 2026-06-02
Added
- New optional land permit system for claim creation with config-driven item and amount requirements.
- New config option to consume land permits on successful claim creation (
consumeLandPermitOnUse) for economy-focused servers. - Added craftable
claim:land_permititem and survival recipe support. - Added craftable
claim:claim_compassitem that opens the claim list on right-click. - New
/claim unclaimcommand to remove a single claim at the player's current position. - New
/claim setvisitcommand to set a per-claim teleport destination for visits. - New
/claim visit <claimId>command to teleport to a specific claim. - New
/claim infocommand to show the claim ID, name, and owner for the claim at the player's current position. - New
/claim trustall <player>and/claim untrustall <player>commands to manage trust across all owned claims at once. - New admin utility commands
/claim admin givepermit [player] [amount]and/claim admin givecompass [player] [amount]for quick setup/testing. - New config option
visitOwnerOnlyto restrict/claim visitusage to claim owners. - New per-claim
visitPosmetadata synced to clients. - Added recipe advancement unlocks for land permit and claim compass so recipes naturally appear when players obtain key ingredients.
- Added
/claim helpcommand for quick in-game command discovery. - Added beginner-friendly
/claim friend <player>and/claim unfriend <player>aliases for trust management across owned claims.
Changed
- Improved visit teleport safety by preferring configured claim visit position and falling back to a safer center search to reduce lava/unsafe teleports.
- Added optional suppression for entry/exit indicator spam when moving between adjacent claims with the same owner and name (
suppressSameOwnerNameTransitions). - Localized new and updated command/event messages using translation keys in
en_us.json. - Updated selection, visit, unclaim, and claim limit/permit feedback to use translatable chat/actionbar components.
- Updated default permit item config to
claim:land_permitfor first-party survival progression. - Improved admin feedback messages for item distribution and claim maintenance actions.
- Reduced action bar spam from repeated protection-denied messages with a short cooldown.
- Simplified default onboarding flow for casual friend servers:
/claim visitwithout an ID now opens the claim list directly./claimwithout a complete selection now includes a quick help hint.
Fixed
- Fixed a
/claim visitbug where teleporting to an unloaded claim could resolve to a very low Y level (for example around-63) and cause suffocation or unsafe spawns. - Removed hardcoded player-name bypass logic from protection checks for better multiplayer compatibility and predictable admin behavior.
- Refactored
/claimcommand tree registration to ensure all subcommands are consistently available and stable.
Technical
- Extended claim sync payload to include optional visit position data.
- Added claim lookup and visit utility APIs in
ClaimManagerfor command/event reuse.
Full Changelog: https://github.com/yigit-guven/Claim/compare/2.0.0-beta1...2.0.0-beta.2
Файлы
claim-2.0.0-beta.2.jar(91.46 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
2.0.0-beta.2
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
56
Дата публикации
02.06.2026
