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CIT Recrafted
A modern Custom Item Textures (CIT) engine for Minecraft 1.12.2 Built from the ground up to support legacy OptiFine/MCPatcher resource packs, CIT Recrafted brings modern performance and expanded features to 1.12.2 item rendering.
- Natively supports resource packs loaded directly from other mods.
- Supports NBT data, durability, stack size, enchantments, and pattern matching.
- Compatible with existing Optifine and MCPatcher-based resource packs out of the box.
Click to see all supported CIT rules
type: (Required) Currently only supports theitemtype.items: (Required) The target item ID(s). Unlike in Optifine, this implementation supports regex/pattern matching.nbt.*: Matches NBT data.damage: Matches damage. Works with percentages and ranges.enchantments: Matches enchantments.enchantmentLevels: Matches enchantment levels to all enchantments. Works with ranges.stackSize: Matches count of items in stack. Works with ranges.texture: Texture to use for the item. Can be a full path or a lone name.model: Model to use for the item.weight: Priority above or below other textures.
See the Optifine documentation for more information.
What is CIT?
CIT is a feature added by Optifine (and previously MCPatcher) allowing resource pack creators to give items custom textures based on properties like item name or durability. As Optifine is growing outdated, I wanted an alternative to use with better optimization mods, so I made one.
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Лицензия:MIT
Опубликован:3 недели назад
Обновлён:3 недели назад
