
Circular Rendering
A Fabric mod that changes the vanilla rendering method to 3D spherical rendering.
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Circular Rendering 1.0.0.beta.02+mc1.21.11
Beta1 мес. назад
Список изменений
中文
新特性
- 椭圆渲染:左右半径可缩放(10%–100%),前后半径固定为视距×16;缩放<100%时渲染区域变为椭圆,更激进剔除侧面区块。
- 默认配置文件:启动时自动生成 circular-rendering.json(位于 .minecraft/config/),包含所有配置项。
- 垂直范围控制:新增开关及层数设置(1–32层),限制玩家上方和下方的区块渲染。
优化
- 性能优化:优化剔除算法,减少计算开销,提升渲染效率。
English
New Features
- Elliptical Rendering: Left/right radius can be scaled (10%–100%), while forward/backward radius remains fixed at view distance × 16. When scale <100%, the render area becomes an ellipse, culling side chunks more aggressively.
- Default Config File: A configuration file circular-rendering.json is now automatically generated on startup in .minecraft/config/, containing all available options.
- Vertical Range Control: Added toggle and range setting (1–32 layers) to limit chunk rendering above and below the player.
Optimizations
- Performance Optimizations: Improved culling algorithm reduces computation overhead, enhancing rendering efficiency.
Файлы
circular-rendering-1.0.0.beta.02+mc1.21.11.jar(21.22 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.0.0.beta.02+mc1.21.11
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
11
Дата публикации
1 мес. назад