
CircuitBreaker
Surgical chunk-based event filters to isolate and defuse lag machines without affecting player performance. Instantly freezes chunk loops exceeding TPS margins.
Оцените первым
328
3
Список изменений
Optimization & Update Checker Release v2.1
- Optimized Physics Checks: Replaced expensive Bukkit
event.getBlock().getChunk()calls insideLagListenerwith fast bit-shifted coordinates (block.getX() >> 4). - Memory Leak Prevention: Decoupled chunk tracking maps from strong
org.bukkit.Chunkreferences using a customChunkKeyclass, allowing unloaded chunks to be GC'd. - Load-Spreading Scanner: The entity culler now spreads its chunk scanning workload across ticks (processing batches of 50 per tick) to eliminate main-thread TPS micro-stuttering.
- Update Checker: Integrated an asynchronous update checker checking GitHub releases.
Файлы
CircuitBreaker-v2.1.jar(49.32 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.1
Загрузчики
PaperPurpurSpigot
Версии игры
1.21–1.21.1
Загрузок
8
Дата публикации
09.07.2026
