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Моды/Cinewolf Autodirector
Cinewolf Autodirector

Cinewolf Autodirector

CineWolf AutoDirector is an extension for Flashback that automatically generates professional cinematic camera movements and inserts them into the replay editor as editable keyframes.

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Все версииCinewolf Autodirector 2.0.28

Cinewolf Autodirector 2.0.28

Release05.08.2026

Список изменений

2.0.28 - 2026-07-28

  • Flashback 0.42.1 is now the supported editor target (Minecraft 26.2)
    • Gradle / Modrinth dependency: 0.42.1 (HkyawEi6)
    • Compatibility gate: full editor integration on exactly 0.42.1
    • Other 0.42.x and legacy 0.41.x remain experimental (API surface assumed, risky mixins off)
    • Docs, README suggest version, and localization strings updated for the new pin
    • Flashback 0.42.1 notes: fixed incorrect replay export speed

2.0.27 - 2026-07-28

  • Aircraft camera follows flight direction, not passenger free-look
    • When the subject is riding a vehicle, analysis samples the mount’s yaw/pitch, expands the BB to the vehicle, and tags pose.entityType with the mount id (so plane providers match)
    • New VehicleMotion helper: forward prefers 3D travel velocity, then body yaw+pitch — never “player looking sideways while plane flies north”
    • Vehicle Profile / Follow / Chase / Side Tracking use flight-aware forward (and aircraft up) so wing/chase shots track the nose
    • Regression: velocity-over-look, nose-up pitch, passenger+plane type → AIRCRAFT

2.0.26 - 2026-07-28

  • Ridden vehicles no longer vanish during CLIP occlusion (planes, boats, minecarts, mounts)
    • Entity clip used to hide anything whose AABB contained the subject’s eyes — so sitting in a plane always deleted the plane
    • Mount / same root-vehicle tree / passengers are never hidden; cockpit BB containing subject eyes is also kept
    • Segment test no longer treats contains(subjectEye) as an occluder hit

2.0.25 - 2026-07-28

  • False Block Placement flood — montage no longer labels ambient world updates as building
    • Ignore block capture during Flashback fast-forward seeks (in addition to snapshot reconstruction)
    • Reject large multi-block section packets (chunk/section rebuild signature)
    • Require a nearby player (or breaker) actor; actorless air→block packets are dropped
    • Detector also ignores actorless placement/destruction as defense in depth
  • missing_target path failure — sparse analysis samples no longer abort camera path generation
    • SampledTargetPoseResolver holds the nearest known pose at edges / single-sample windows instead of returning empty
    • Dimension gaps and out-of-range ticks hold rather than hard-failing the shot

2.0.24 - 2026-07-28

  • Cinematic camera lock — killed continuous player zoom in/out ("breathing") seen on follow/chase/flight shots (e.g. parachute clips)
    • Path smoother now temporally filters focus distance (camera↔subject radius), not only direction/aim
    • Camera is always rebuilt on the final look-at with the smoothed radius (no accidental framing zoom from aim/position mismatch)
    • Motion limiter caps radial zoom rate (~3.5 blocks/s) and FOV rate (~12°/s) inside a shot
    • Follow / Chase / Side Tracking reproject free-space lag onto a framing sphere so lag rotates instead of pumping scale
    • Vertical 9:16 pull-back is max-filtered and rate-limited so bound flicker (elytra/parachute) cannot pump zoom every sample
    • Close-detail depth micro-move reduced from ±12% to ±4%
  • Regression coverage for alternating radius breathing, intentional dolly preservation, radial/FOV rate limits, and framing scale hold

2.0.23 - 2026-07-27

  • Added watermark size control for the top-right TV logo (scale 0.4–7.5, default 1.0)
  • Size applies to montage editor preview and Flashback export frames

Файлы

cinewolf-autodirector-2.0.28.jar(3.40 MiB)
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Метаданные

Канал релиза

Release

Номер версии

2.0.28

Загрузчики

Fabric

Версии игры

26.2

Загрузок

155

Дата публикации

05.08.2026

Загрузил

ID версии

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