
ChunkMill
A fast, efficient, and easy-to-manage chunk pregenerator — generate your world on command or on a schedule, without lagging the players who are online.
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Список изменений
First release
ChunkMill is a fast, efficient, and easy-to-manage chunk pregenerator with its own high-throughput generation engine. Define what you want generated, run it on command or on a schedule, and let it work without lagging the players who are online.
Highlights
- Named pregeneration tasks — define a job (
dimension,square/circle, center, radius) once and reuse it./chunkmill task add spawn overworld square 0 0 5000. - Run, queue, pause, resume, cancel —
/chunkmill run <task>starts immediately or queues behind the current run; control the active run at any time. - Live progress + ETA —
/chunkmill statusand the in-game panel show chunks done, percentage, rate, and estimated time remaining. - Smart throttling — adaptive auto-paces to hold a target ms/tick, or set a fixed chunks/tick. Both cap concurrent work so the server stays responsive.
- Auto-pause while players are online — pregeneration never competes with people who are actually playing.
- Restart-safe — a big run saves its progress and resumes automatically after a restart or crash.
- In-game control panel — just type
/chunkmillto open a tabbed screen: a live Dashboard (progress bar + pause/resume/cancel + queue), Tasks (with a Run button and add-task form), Schedule, and Settings.
Notes
- Requires CodxLib, and works on Fabric, Forge, and NeoForge.
- A map view of generated chunks is planned for a future update.
Файлы
chunkmill-fabric-26.1.2-0.1.0.jar(89.38 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.1.0
Загрузчики
Fabric
Версии игры
26.1–26.1.2
Загрузок
6
Дата публикации
13.06.2026
