
CHUD - Hypixel Skyblock
Mining utility mod for Hypixel Skyblock, with commission tracker, waypoints, mining tick rate display, and much more!
Список изменений
CHUD 2.0.4 Changelog
Added:
NEW Commission Session Keybind!
You are now able to set a keybind in the vanilla settings, to start and reset a commission session!
NEW Block Highlight!
This will highlight the block you are currently looking at. With fill and outline modes, aswell as irregularly shaped block wrapping! made this as i wanted to replace having a whole mod for this 1 feature
NEW Revamped Performance HUD!
Display your FPS, TPS, Ping, and System time, all in one compact, sleek HUD!
NEW Outline Modes: Corners and Brackets!
Corners: This mode will render an outline on just the rounded corners of the HUD elements! Brackets: This will render a "bracket" style outline around HUD elements!
NEW GUI Themes!
A few preset themes have been added: "Royal" (the current blue and gold theme) "Futura" (dark grey and purple/lilacs) "Emerald" (ranging shades of green) "Mocha" (different shades of brown, and white) Custom theme support will likely be added in a future update!
NEW Inventory Viewer!
This will show your inventory as a HUD element!
Misc features have a slight new behaviour -> all toggles appear as one big pill, let me know if this makes it easier to see/differentiate. If so, i will add this behavior on all settings!
Fixed/Changed:
- Changed Waypoint tag scaling calculation, should clutter the screen less now.
- You can now click and drag on the side bar, to navigate through the menu without scrolling lots.
- (MAJOR) Changed commission session counter to detect chat messages for completed commissions, should actually update more consistently now.
- Fixed/added location check for commissions, so "goblin slayer" fraction amount will be accurate on both islands.
- Added missing images to mineshaft explorer, and suspicious scrap commissions.
- Fixed wrong java math function used for powder calculation, resulting in them displaying "+0" when sufficient powder was spent.
- Fixed position and scale screen not getting right-side bounds for drag limits properly.
- Fixed/added padding on each screen edge, so that outlines will no longer go off the screen by a pixel or 2 when putting elements against the screen edges.
- Fixed "Sandwich" outline mode drawing the lines past the background, looks alot better now.
- Fixed dropdown menu text not being centered in the preview.
- Fixed color preview pills showing full opacity when the alpha slider was at 0.
- Added a general "Enabled" toggle for the performance HUD.
