
Charon's Echo
Death, reimagined: graves, ghosts, and a graveyard dimension. Pay the Ferryman - or enlist in the war of the dead. Server-side; vanilla and Bedrock clients welcome.
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Список изменений
No soul left stranded.
- Death portals can no longer rise somewhere you can't reach. The portal spot is now found by walking outward from where you fell, the way the ghost itself moves — flying, drifting through water and lava, stopped by walls. A cave death puts the door in the cave; an ocean-floor death puts it on the sea bed beside you. The old fallback that could drop the portal on the surface far above a cave or ocean is gone.
- When no door can rise, Charon comes himself. Die somewhere with no reachable portal spot at all — a sealed pocket, the void — and the moment the wake ends you are ferried straight to your grave in the Echo. No more stranded ghosts waiting for an admin.
- New config:
instant-ferry(default off). For packs that want death to move fast: the moment the wake ends, the dead are ferried straight to their grave — no portal, no ghost walk. The wake and obol donations at the body still happen. /charon revive <player>now works from the server console and RCON — owners can rescue a soul without logging in. A revived ghost is also set on the nearest solid ground first, instead of dropping out of ghost-flight over whatever killed them.
Also: dead-code cleanup and the codebase reorganized into per-system packages.
Requires Minecraft 26.2 (Fabric) + Fabric API. sgui is bundled.
Файлы
charons-echo-1.2.0+26.2.jar(460.18 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.0+26.2
Загрузчики
Fabric
Версии игры
26.2
Загрузок
37
Дата публикации
19.09.2026
