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Моды/Charon's Echo
Charon's Echo

Charon's Echo

Death, reimagined: graves, ghosts, and a graveyard dimension. Pay the Ferryman - or enlist in the war of the dead. Server-side; vanilla and Bedrock clients welcome.

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Все версии→Charon's Echo 1.2.0+26.2

Charon's Echo 1.2.0+26.2

Release19.09.2026

Список изменений

No soul left stranded.

  • Death portals can no longer rise somewhere you can't reach. The portal spot is now found by walking outward from where you fell, the way the ghost itself moves — flying, drifting through water and lava, stopped by walls. A cave death puts the door in the cave; an ocean-floor death puts it on the sea bed beside you. The old fallback that could drop the portal on the surface far above a cave or ocean is gone.
  • When no door can rise, Charon comes himself. Die somewhere with no reachable portal spot at all — a sealed pocket, the void — and the moment the wake ends you are ferried straight to your grave in the Echo. No more stranded ghosts waiting for an admin.
  • New config: instant-ferry (default off). For packs that want death to move fast: the moment the wake ends, the dead are ferried straight to their grave — no portal, no ghost walk. The wake and obol donations at the body still happen.
  • /charon revive <player> now works from the server console and RCON — owners can rescue a soul without logging in. A revived ghost is also set on the nearest solid ground first, instead of dropping out of ghost-flight over whatever killed them.

Also: dead-code cleanup and the codebase reorganized into per-system packages.

Requires Minecraft 26.2 (Fabric) + Fabric API. sgui is bundled.

Файлы

charons-echo-1.2.0+26.2.jar(460.18 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.2.0+26.2

Загрузчики

Fabric

Версии игры

26.2

Загрузок

37

Дата публикации

19.09.2026

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ID версии

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