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Моды/Chao Garden Mod
Chao Garden Mod

Chao Garden Mod

Adds a chao garden dimension where you can get two pet chaos.

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Все версииChao Garden Mod 1.0.5

Chao Garden Mod 1.0.5

Release05.09.2026

Список изменений

Changelog

1.0.5

Everything since the mod last had its version bumped (1.0.4) — breeding, storage, crafting, care/personality AI, and the new Chao Key/Ore/Bar economy and death/rebirth system.

Getting to the Chao Garden

  • Replaced flint-and-steel portal lighting with a new Chao Key item — right-click it on a sandstone frame to unlock the portal instantly; the key isn't consumed.
  • Added Chao Ore (overworld ore, roughly as rare as iron), which drops Chao Coal when mined (or the ore block itself with Silk Touch). Smelting/blasting Chao Coal makes Chao Bar, the material behind the Chao Key, Chao Crafting Table, both Chao Chests, and the Chao PC.
  • Chao Bar also shows up as a rare villager trade across every profession and trade level.
  • Fixed an intermittent bug where players could get bounced straight back through the portal they just used (raised the post-teleport cooldown to cover dimension-change chunk-loading stalls).
  • Fixed players occasionally taking fall/suffocation damage right on arrival — added a brief window of damage immunity after any Chao Garden portal teleport.
  • Fixed the Chao PC, Chao Crafting Table, and both Chao Chests not dropping anything at all when broken (missing loot tables) — all four can now be broken and picked back up.

Chao Death & Rebirth

  • A Chao no longer just dies. A killing blow now sits it down and makes it glow for a couple seconds, then it vanishes and comes back — with a player parent, straight into that player's Chao PC; without one (or if that PC is full), it hatches again nearby from an egg instead. Either way it keeps its name, traits, bond, tags, and lineage, with only its skills halved and its age reset to newborn.
  • Added a Reborn counter, shown on the Chao PC detail panel — hidden entirely for a Chao that has never died.

Breeding & Family

  • Added the full Chao breeding system: color inheritance, hidden carrier alleles, trait inheritance (including rare/carried traits), partial skill inheritance, and a newborn stay-close-to-parent behavior.
  • Added a Family Tree screen (parents, children, and siblings/half-siblings) and expanded the Chao PC search terminal with generation/lineage filters, sibling/parent/child-of lookups, and a two-Chao Compare view.

Chao PC Storage

  • Added the Chao PC storage terminal: bank and withdraw Chao from anywhere, favoriting, full stat readouts, and permanent release with confirmation.
  • Added player-created tags (with colors), renaming from the PC screen, and saved search presets on top of the existing name/filter search.
  • Moved the Family Tree button out from behind the Chao portrait (it was visually overlapping) and renamed it to "Family."

Chao Crafting Table & Chests

  • Added the Chao Crafting Table and Chao Chest (input/output) for autonomous crafting: teach a Chao a recipe by crafting it yourself nearby, then set it loose to loop the job.
  • Split the single Chao Chest into separate input and output chests, then merged adjacent same-type chests into proper double chests.
  • Locked the crafting table to whichever player placed it, added a recipe book of everything a Chao has watched (with milestones and alphabetical sorting), and gave the table its own visual identity separate from a vanilla crafting table.
  • Fixed recipes never loading, output silently getting lost once the output chest filled, and a handful of other bugs found during playtesting; added red "blocked" particles and bond gain for a completed craft.

How-To Menu

  • Moved the How-To guide from the right-click-a-Chao menu to a new "How-To-Chao" button on the pause menu — it's reference material, not a per-Chao action, so it no longer needs a live Chao to open.
  • Added a "Getting Started" page covering the whole chain: mining/smelting Chao Ore, crafting the key, building and unlocking the portal, per-player islands, and the villager-trade shortcuts.
  • Expanded the How-To menu with topics for Crafting, Building, Skills, Bonding & Locking, Sleep & Shelter, Carrying & Following, Mood & Traits, Feeding, Breeding, and Storage, plus a "What Is A Chao?" lore page with a live-rendered Chao portrait.

Care, Mood & Personality

  • Added day/night sleep and rain shelter-seeking AI, including a well-rested buff for undisturbed sleep, and fixed several sleep-related bugs (floating/crumpled ground-resting poses, standing idle at night with nowhere to sleep, stale sleep state, wake-on-any-menu-action).
  • Added neglect crying and a Hero/Dark/Neutral alignment system, an overfeeding "chubby" scale that decays if feeding tapers off, and a feed cooldown so a Chao can't be spam-fed to max a skill instantly.
  • Added Chao-to-Chao socializing, a flee-from-hostile-mobs reaction, a jukebox dance reaction, a lightning-strike startle reaction, and idle personality quirks for all 45 traits (was 3).
  • Added a new rare trait, "Glows in the Dark," and colored rare traits gold+bold wherever they're shown.
  • Added a personal favorite food per Chao (discovered through feeding), birth day tracking (later simplified from a popup to a plain menu readout), hover tooltips explaining each trait's skill effect, and action-bar confirmation messages for menu actions.
  • Added a Locked checkbox so only a Chao's parent can act on it, and a single-file follow queue so multiple following Chao queue up properly instead of clumping.

Файлы

chaos_garden_mod-1.0.5.jar(7.14 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.5

Загрузчики

Fabric

Версии игры

1.21.1–1.21.11

Загрузок

9

Дата публикации

05.09.2026

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ID версии

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