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Моды/Champions-Unofficial
Champions-Unofficial

Champions-Unofficial

Неофициальный порт мода Champions для новых версий Minecraft. Добавляет элитных мобов разных редкостей с усиленными характеристиками, уникальными способностями и улучшенной добычей.

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Все версии→Champions Unofficial 20.1.1.5 (Fabric)

Champions Unofficial 20.1.1.5 (Fabric)

Release04.09.2026

Список изменений

This release is the complete editor refactor, consolidating all changes since the last CurseForge release (several unreleased versions merged into one).

Added

  • Full in-game editor overhaul (see EDITOR_REFACTOR_PLAN.md):
    • Visual selector editing: a recursive EntityFilter tree editor with all_of/any_of nesting, switching between the eight filter types, and add/remove for child filters; dedicated config rows for entity_type (entity multi-select), mod_id (namespace multi-select), mob_category, and attribute (attribute picker + min/max). The same editor is reused for archetype entity_filter and modifier conditions.entity_filter.
    • Complete UI-mode coverage: archetype affix pools (nested tier_range / min-max count / candidates: affix picker, weight, strength range) and phases (id, repeatable, all parameters of the three condition types and three effect types) are fully editable visually; modifier modifier.value/operation and conditions (entity_filter, tier min/max, affixes.values multi-select).
    • Inline hints in JSON mode: live syntax validation (with line/column numbers), Codec semantic validation (missing fields / wrong types), and a required/optional key cheat-sheet panel.
    • Datapack management (Packs page): lists all datapacks with one-click enable/disable (server-side reload); export the currently edited content as a well-formed datapack zip into <world>/champions_exports/; import zips from <world>/champions_imports/, which are copied into datapacks/ and enabled automatically.
    • Generic searchable registry pickers (entity/attribute/effect/category/namespace/affix; single- and multi-select).
    • Architecture: EditorSession (state survives dialog round-trips), a FormBuilder row-based form DSL, JsonPathOps path read/write, five split tab panels, and a slimmed-down ChampionEditorScreen shell.
  • New network packet EditorPackActionPacket (toggle/export/import); EditorPayload now carries the packs list; registered on both platforms.
  • Client-side config (ChampionConfigSpecClient / ChampionsClientConfig): HUD offsets (hudXOffset/hudYOffset), HUD detection range (hudRange), Jade star spacing and bottom padding, Waila/Jade integration toggles, and other client options; on Fabric these register through Forge Config API Port and are baked automatically on load/reload.
  • lootSource config: config-defined drops and loot tables now roll separately instead of one suppressing the other.
  • Damage type tags (ModDamageTypeTagsProvider): added IS_FIRE and other damage type tags for enkindling_bullet, fixing fire immunity/resistance checks; Fabric gained FabricDamageTypeProvider, which generates damage_type JSON through the dynamic registry.
  • Entity type tags (ModEntityTypeTagsProvider / ChampionEntityTypes.Tags): new champions:is_ender and champions:allow_champions tags replace hardcoded entity checks (e.g., the Infested affix spawning endermites from Ender-type mobs; infestedEnderParasite is configurable).
  • Fabric attack/tick event bridging (MixinLivingEntityTick): injects into LivingEntity#tick to provide TickEvent dispatch and the PhaseProcessor's every-10-tick phase evaluation on Fabric.
  • Fabric now registers the Champion Egg dispenser behavior.
  • Full editor localization: new EditorLang; every editor/selector/form/tooltip string moved into language files (gui.champions.*, 120+ keys) and follows the game language.

Changed

  • Refactored MinecraftMixin (middle-click pick) and MouseHelper into lightweight implementations via ChampionView/ChampionData.
  • Built-in affixes (Adaptable / Lively / Reflective / Shielding / Dampening / Knocking / Paralyzing / Wounding / Arctic / Desecrating / Enkindling / Infested / Magnetic / Hasty / Molten / Plagued) migrated to tag/registry-driven entity and damage-type checks.
  • Config system rework: server config load/reload is now event-driven (NeoForgeModConfigEvents); client config split into its own spec.
  • Datagen cleanup: NeoForge gained ModDatapackProvider to produce built-in registry data uniformly; removed the old DamageTypeProvider and AffixDefaults.
  • Lang-file generation rework: per-language translations split into dedicated classes (datagen/lang/*Translations.java) behind a single provider; filled in 137 missing keys across ko_kr/ru_ru/tr_tr/uk_ua/pt_br (help command, item names, editor UI); unified Chinese terminology.
  • Editor UI series: render-order refactor (chrome moved into renderBackground, scissored scroll clipping, unified palette), opaque backgrounds no longer let shader-pack GUI blur bleed through, input-box size fixes (MultiLineEditBox wrap width is fixed at construction and rebuilt on window resize).

Fixed

  • Editor form area not clickable: in Form mode the hidden JSON editor (MultiLineEditBox) swallowed all clicks inside the form panel and stole keyboard focus (vanilla 1.21.1's mouseClicked ignores visible); it is now fully removed from children while hidden.
  • Selector window truncation: registry pickers changed from a 340px cap to full-width modals with larger rows and buttons.
  • death.attack.reflection death messages: previously missing entirely on Fabric and English-only on NeoForge; now generated for every language on all platforms.
  • Fabric config not being re-baked after a server-side reload.
  • enkindling_bullet damage not recognized as fire damage.
  • The Infested affix spawning incorrect parasites on Ender-type mobs.
  • Duplicate modifier id paths (modifier_setting/modifier_setting/x.json.json) are no longer generated; polluted installs self-heal on load.

Removed

  • AffixDefaults, the old DamageTypeProvider, and other code replaced by the registry/tag approach.

Build

  • Added one-click Modrinth / CurseForge publishing: root task ./gradlew publishModPlatforms (see PUBLISHING.md); release notes are pulled automatically from the matching version section of this file.

Файлы

champions-fabric-20.1.1.5.jar(676.88 KiB)
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Метаданные

Канал релиза

Release

Номер версии

20.1.1.5-fabric

Загрузчики

Fabric

Версии игры

1.20.1

Загрузок

15

Дата публикации

04.09.2026

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ID версии

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