
CC: HUD Glasses
What the computer writes to the modem is visible to the player in the glasses.
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Список изменений
- HUD on a pocket computer. Craft
pocket computer + HUD Modemto give it the HUD upgrade — the samehud_glassesperipheral, but portable. Bind your worn glasses to it with sneak + right-click (a plain right-click still opens the terminal). Modem blocks and pocket computers share one id space, so switching sources is just right-clicking whichever you want, and the glasses never come off. The pocket's buffer size is per-session; its id persists. - HUD + Ender Modem in one upgrade slot. A pocket computer has only one slot, so a
HUD-only upgrade would leave it with no networking. Craft a HUD Ender Modem
(
HUD Modem + Ender Modem) and fit it to a pocket computer for a peripheral that is both: its primary type ismodem(sorednet.open("back")works) withhud_glassesas an additional type (soperipheral.find("hud_glasses")finds the same object). The modem half is interdimensional and supportsopen/isOpen/close/closeAll/transmit/isWirelessplusmodem_messageevents. Fitting it uses CC's own upgrade recipe, so the computer's id and files are preserved; removing it returns the item. - New server config
allowPocketHudEnderCraft(defaulttrue) — setfalseand the HUD Ender Modem recipe is removed outright (gone from JEI, item unlisted). Pockets that already have the upgrade keep working. Read at recipe load, so it needs a/reload. - Fixed
getBackgroundColour()returning0when the background was transparent.0isn't a valid CC colour, which broke term-compatible libraries (e.g. More Fonts) that map the result through a colour table and gotnil. It now reportscolors.black;setBackgroundColour(0)still sets transparency.
Файлы
hudglassescc-0.1.3-beta.jar(140.77 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.1.3-beta
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
669
Дата публикации
18.07.2026
