
Cave Dweller NeoForged
Adds a horrifying monster, and some cave sounds to NeoForge 1.21.1
Список изменений
Bulk update for modrinth including 1.0.1, 1.1, 1.1.1 and 1.1.1b from curseforge:
FIXED: -Reduced a bunch of console spam -Fixed the way that the DwellerTargetSeesMe procedure adds client dependency -Fixed position debug message -Dweller not playing fleeing sound when doing so -Dweller looking at player while fleeing instead of its target position
CHANGED: -Dweller now only breaks shields when aggro -Dweller now sets flag to despawn after killing a player (despawn every tick not being looked at) -Dweller doesn't produce particles when falling after spawn to not give away its location -Dweller doesn't follow the player until the invis effect runs out (after spawn, every tick not looked at) -Fleeing dweller now calculates more efficiently -Staring dweller first waits 30 seconds until able to despawn -Dweller now has a chance to keep stalking for a bit after spotted -Dweller tanks a bit more damage -Dweller deals a bunch of knockback -Considerably increased the dweller's speed -A lot of backend stuff mainly related to MCreator -Properly assigned the mod's license -Dweller now receives server data every tick instead of every 3 ticks -Dweller now crouches when its head is covered by a block -Made lava much less effective on the dweller -Highly increased the dweller's speed when in lava -Dweller can now break trapdoors when climbing, no matter their hardness -Modified climbing logic slightly so it doesn't mess with crouching -Creative-listed the dweller spawn egg (its in the Spawn Eggs creative category) -Middle-clicking the dweller gives you its spawn egg -Removed Herobrine
ADDED: -Dweller plays climbing sound when doing so -Dweller plays breathing sound quietly when on his staring engine -Dweller breaks blocks when they are blocking his path and there is no way around
