
Canalize
Canalize breaks the terrain generation framework of the original Minecraft, offloads the core heightmap calculations down to the C++ layer, and bridges them back to the Java game
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Список изменений
Canalize 2026Build1 — First Public Build
Core Features
- Overworld height expanded from 384 to 1808 blocks (Min Y: −64, Max Y: 1744)
- All heightmap calculations handled by a C++17 native library via JNI, completely bypassing the vanilla ChunkGenerator
Noise Algorithms
- Simplex noise (OS2S) as the base noise source
- Ridged FBM fractal for mountain skeleton generation
- Worley cellular noise blended at mountain peaks for realistic rock texture
- Domain Warping to simulate hydraulic erosion, carving valleys and riverbeds
smoothstepbiome interpolation to eliminate hard boundaries between ocean, plains, and mountains
Performance
- AVX2 SIMD instruction set for parallelized noise computation
- Stateless hash functions replacing
srand()/rand()— thread-safe with no race conditions
Requirements
- CPU with AVX2 support required
- Minecraft 1.21.1 + NeoForge 21.1.219
- Java 21
Файлы
canalize-2026Build1.jar(40.21 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
2026Build1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
334
Дата публикации
02.03.2026
