
Camera Shake Lib
A library that lets devs add smooth camera shake effects with a single line of code.
Оцените первым
30
0
Список изменений
Added
- Added
ShakeInstance.copy()to copy a shake's settings and remaining time.
Changed
- Applied existing 1200 tick command limit to API shakes using shared
ShakeInstance.MAX_TICKSconstant. - Limited each client to 64 active shakes. New requests are skipped while the limit is reached.
- Added checks for
NaNand infinity in shake strength, frequency, and the radius passed tosendNearby(). Invalid requests are skipped. Creating aShakeInstancewith invalid strength or frequency, or passing an invalid frequency tofreq(), throws an error.
Fixed
- Active shakes now clear when you disconnect.
- Each shake plays from its own copy, so you can reuse a
ShakeInstancewithout affecting playback. Finished instances are skipped. - Client now clears shakes only when it receives explicit stop message from the server.
- Used more precise math when combining the angles of multiple shakes.
Full Changelog: https://github.com/Rijzzz/camera-shake-lib/compare/v1.0.0...v1.1.0
Файлы
camera-shake-lib-1.1.0.jar(30.41 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0
Загрузчики
Fabric
Версии игры
26.1–26.3
Загрузок
19
Дата публикации
11.11.2026
