A comprehensive brewing system for Minecraft. Build a working brewery from grain to glass, craft 13 unique drinks across four categories, and manage a quality-driven production pipeline that rewards skill and patience.
BrewMania adds a full production chain for beer, wine, mead, and spirits. Every drink moves through specialized stations — milling, mashing, boiling, fermenting, aging, and bottling — with optional distillation for hard liquor. A 5-star quality system, per-player brewing skill, and a tiered drunkenness mechanic give your brews real consequences in the world.
Quality is determined by recipe correctness, a touch of randomness, and your brewing skill. Higher-quality drinks have stronger, longer-lasting effects — a 5-star brew lasts six times longer than a 1-star one.
Every successful brew grants XP, stored per-player via NeoForge attachments. Higher levels significantly improve your odds of producing premium drinks.
Define entirely new drinks via JSON — no Java required:
{
"translationKey": "item.mypack.cherry_ale",
"color": "0xCC3333",
"drunkennessMultiplier": 1.2,
"category": "beer",
"additionalEffects": [
{ "effect": "minecraft:regeneration", "duration": 200, "amplifier": 0 }
]
}
Set color, drunkenness scaling, category, and any number of additional potion effects. Definitions are loaded server-side and synced to clients automatically.
All brewing times, hangover duration, and the blackout teleport range are exposed in the config file.
No external mod dependencies. Designed to coexist with other content mods — uses its own creative tab and namespace.
