Implemented automatic parsing of modpack information from supported launchers.
CurseForge App ✔
Prism Launcher ✔
ATLauncher ✔
GDLauncher ✔
Fixed startup crash relating to the refmap not being set correctly in some build artifacts at random.
This didn't occur when launching the game from my IDE, which is why i didn't catch it earlier. (Kind of an embarrassing mistake, as the fix was just to turn off parallelization in Gradle)
Full Changelog: https://github.com/HaXrDEV/Branded-Logs/compare/2.1.1...2.2.0