Список изменений
Fixes a bug in the fix itself: the boat-proximity check used to decide when to relax movement validation had no self-exclusion, so a boat always matched itself and the collision-validation relaxation applied unconditionally to all boats' own vehicle movement, not just to entities standing near/on a boat as intended. Movement/collision validation for boats being driven normally is now correctly left untouched again.
Файлы
boat-standing-fix-1.0.1.jar(56.64 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.1
Загрузчики
Fabric
Версии игры
26.1–26.1.2
Загрузок
16
Дата публикации
27.08.2026

