
Blueprint HUD
Having difficulties in tracking the resources needed for your lovely build? use Blueprint HUD for tracking them easily
Список изменений
🛠 Blueprint HUD v1.0.0 — The "Master Settings" Update
This update completely overhauls how you interact with your blueprints. No more clunky chat commands; everything is now handled through a unified, sleek interface.
🆕 New Features
Master Settings GUI: A new unified menu (Default: C) that combines color settings and block management into one screen.
Searchable Block Selector: No more guessing item IDs. Type the name of a block in the search bar, see the icon, and click to add it to your HUD instantly.
Custom RGB/Hex Support: You can now type in specific Hex codes (e.g., FF55AA) to get the exact color you want for your progress bars.
HUD Drag & Drop: Press B to enter Edit Mode. You can now freely click and drag the HUD to any position on your screen.
Delete on the Fly: While in Edit Mode, a red [X] appears next to items. Click it to remove them from your list instantly.
⚡ Improvements & Changes
Persistent Config: Your HUD position and custom colors are now saved to blueprinthud_config.json. They will stay the same even after restarting the game.
Death Reset Notification: If you die and your progress marks reset, a temporary on-screen warning will now notify you.
GLFW Input Polling: Rewrote the dragging logic to use GLFW, fixing the "mouse cursor locking" bug when trying to move the HUD.
Search Optimization: Added icon rendering in the search dropdown for faster identification of items.
🐞 Bug Fixes Fixed a crash when trying to open the color preset menu in Minecraft 1.21+.
Fixed an issue where the progress bar would sometimes "jitter" when reaching 100%.
Corrected package visibility issues that caused compilation errors in Fabric environments.
