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Моды/BlockFront
BlockFront

BlockFront

Мод BlockFront превращает Майнкрафт в шутер про Вторую мировую. Реалистичное оружие, техника, карты вроде Сталинграда и Нормандии, мультиплеер с матчмейкингом и прокачкой.

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824.3K
548

0.9.0.0b

Beta19.06.2026

Список изменений

  • Updated NeoForge to the latest version for 1.21.1 (21.1.233)

  • Added new sight for the Pan variant of the Bren Mk2

  • Added Veil library for dynamic lighting

  • Added ability to cook grenades before throwing

  • Added waypoints for ammo crates and medical bags

  • Added vanilla ammo HUD

  • Added consistent spread for shotguns

  • Added Configurable Geo Block for vehicles

  • Added Board block as substitute for wall signs

  • Added dark oak variant of rafter tail blocks

  • Added slab variant of wool blocks

  • Added 150cm Flakscheinwerfer decorative block

  • Added flower box block empty variant

  • Added Arenite, Arkose and Breccia block sets

  • Added Metal Grate & Bars and Typewriter blocks

  • Added snow variant of Green Sandbags block

  • Added Blue and Green variants of plank decorative blocks

  • Added epilepsy disclaimer intro screen

  • Added dynamic weather effects

  • Added map editing tools

  • Added JU-52 model, animations and textures

  • Added off variant of bunker lights

  • Added ability to hot-reload 'map' asset changes while in-match

  • Added client-side prevention of tossing items

  • Added map effects for setting map colors, fog settings, shaders, map time and exterior/interior sound

  • Added map effect for weather types

  • Added audio effects for map assets

  • Added wind chime block

  • Added better feedback to explain vanilla-imposed chat restrictions

  • Added more pellets to shotgun spread pattern

  • Renamed in-game weapon crates to field crates

  • Game mode tips now only show once per game mode

  • Medics earn an assist and EXP from recently healed teammates

  • Reduced bot damage by half

  • Reduced spread/recoil of AT weapons

  • Restructured loadouts and classes for all nations

  • Adjusted bullet impact smoke brightness

  • Made improvements to the party system and functionality

  • Made improvements to FPS count UI

  • Made improvements to UI and weapon rendering

  • Made improvements to how water and sky color applies while in a match

  • Made improvements to positioning of weapon sound effects

  • Made improvements to block debris audio

  • Made improvements to how map effects render

  • Made improvements to how heightmaps are applied

  • Made improvements to collision hitbox for sandbags

  • Fixed being unable to invite players to your party while in-game

  • Fixed field crates contents not syncing correctly to the client

  • Fixed vanilla recipe and tutorial toasts displaying while in match

  • Fixed anti-cheat detecting Prism Launcher as malicious

  • Fixed gun tool-tip not including pre-sound ticks in fire-rate

  • Fixed how music sound instances remove expired audio

  • Fixed several inconsistencies with bullet validation

  • Fixed long delays regarding player data requests to cloud

  • Fixed crash caused by invalid shader path in ShaderMapEffect

  • Fixed multiple hitmarkers showing per-shotgun shot

  • Fixed pre-sound causing weapons not to fire correctly

  • Fixed MM servers not receiving player data before the player connects, causing potential class restrictions until data is synced

  • Fixed off variant of the ceiling light rendering bulb shape full-bright

  • Fixed Jester becoming Innocent when dying to non-player damage

  • Fixed pre-sound queueing ghost-fire when weapon is reselected

  • Fixed being able to interact with match-spawned living entities

  • Fixed fly-by audio not fading correctly

  • Fixed 300 fire kill achievement triggering at 200

  • Fixed bots unable to detect entities through glass & map barriers

  • Fixed Acacia Crate block textures

  • Fixed incorrect texture on black wall telephone

  • Fixed Decoration Block not propagating light correctly

  • Fixed incorrect audio on plank blocks

  • Fixed item quantities rendering behind items on class selection screen

  • Fixed 1st person hands not applying fog density

  • Fixed Join/Leave messages not being cancelled consistently

  • Fixed Copper blocks not being considered as metalic

  • Fixed bullet tracer command causing crash if non-gun item is referenced

  • Fixed daily reward coin rarity

  • Fixed grenades spawning in ground due to unclipped offset

  • Fixed block interactions not being cancelled properly client-side

  • Fixed incorrect weapon on kill-feed pop-ups

  • Fixed air-strike kills counting as held item daily challenge

  • Fixed shooting through powerline block cables

  • Fixed brigade invite message

  • Fixed silhouette not applying to bot weapons in kill feed

  • Fixed rocket weapon skins in kill feed

  • Removed Reinforcements from command radio

  • Removed pre-sound from several weapons

  • Removed unused German Radar

  • Removed Pale/Cherry block variants as they are unused

  • Removed Redsandstone block set as it is substituted with Breccia

  • Removed Explosive Barrel block as it was glitchy and crap

  • Removed pre sound from Trenchgun shotgun

  • Removed poke functionality from cloud

  • Removed the ability to equip armor variants from the main menu armory

Файлы

BlockFront-1.21.1-0.9.0.0b-RELEASE.jar(128.86 MiB)
Основной
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Метаданные

Канал релиза

Beta

Номер версии

0.9.0.0b

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

2.8K

Дата публикации

19.06.2026

Загрузил

ID версии

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