
BlockFront
Мод BlockFront превращает Майнкрафт в шутер про Вторую мировую. Реалистичное оружие, техника, карты вроде Сталинграда и Нормандии, мультиплеер с матчмейкингом и прокачкой.
Список изменений
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Updated NeoForge to the latest version for 1.21.1 (21.1.233)
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Added new sight for the Pan variant of the Bren Mk2
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Added Veil library for dynamic lighting
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Added ability to cook grenades before throwing
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Added waypoints for ammo crates and medical bags
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Added vanilla ammo HUD
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Added consistent spread for shotguns
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Added Configurable Geo Block for vehicles
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Added Board block as substitute for wall signs
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Added dark oak variant of rafter tail blocks
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Added slab variant of wool blocks
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Added 150cm Flakscheinwerfer decorative block
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Added flower box block empty variant
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Added Arenite, Arkose and Breccia block sets
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Added Metal Grate & Bars and Typewriter blocks
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Added snow variant of Green Sandbags block
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Added Blue and Green variants of plank decorative blocks
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Added epilepsy disclaimer intro screen
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Added dynamic weather effects
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Added map editing tools
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Added JU-52 model, animations and textures
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Added off variant of bunker lights
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Added ability to hot-reload 'map' asset changes while in-match
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Added client-side prevention of tossing items
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Added map effects for setting map colors, fog settings, shaders, map time and exterior/interior sound
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Added map effect for weather types
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Added audio effects for map assets
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Added wind chime block
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Added better feedback to explain vanilla-imposed chat restrictions
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Added more pellets to shotgun spread pattern
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Renamed in-game weapon crates to field crates
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Game mode tips now only show once per game mode
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Medics earn an assist and EXP from recently healed teammates
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Reduced bot damage by half
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Reduced spread/recoil of AT weapons
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Restructured loadouts and classes for all nations
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Adjusted bullet impact smoke brightness
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Made improvements to the party system and functionality
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Made improvements to FPS count UI
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Made improvements to UI and weapon rendering
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Made improvements to how water and sky color applies while in a match
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Made improvements to positioning of weapon sound effects
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Made improvements to block debris audio
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Made improvements to how map effects render
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Made improvements to how heightmaps are applied
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Made improvements to collision hitbox for sandbags
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Fixed being unable to invite players to your party while in-game
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Fixed field crates contents not syncing correctly to the client
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Fixed vanilla recipe and tutorial toasts displaying while in match
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Fixed anti-cheat detecting Prism Launcher as malicious
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Fixed gun tool-tip not including pre-sound ticks in fire-rate
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Fixed how music sound instances remove expired audio
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Fixed several inconsistencies with bullet validation
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Fixed long delays regarding player data requests to cloud
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Fixed crash caused by invalid shader path in ShaderMapEffect
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Fixed multiple hitmarkers showing per-shotgun shot
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Fixed pre-sound causing weapons not to fire correctly
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Fixed MM servers not receiving player data before the player connects, causing potential class restrictions until data is synced
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Fixed off variant of the ceiling light rendering bulb shape full-bright
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Fixed Jester becoming Innocent when dying to non-player damage
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Fixed pre-sound queueing ghost-fire when weapon is reselected
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Fixed being able to interact with match-spawned living entities
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Fixed fly-by audio not fading correctly
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Fixed 300 fire kill achievement triggering at 200
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Fixed bots unable to detect entities through glass & map barriers
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Fixed Acacia Crate block textures
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Fixed incorrect texture on black wall telephone
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Fixed Decoration Block not propagating light correctly
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Fixed incorrect audio on plank blocks
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Fixed item quantities rendering behind items on class selection screen
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Fixed 1st person hands not applying fog density
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Fixed Join/Leave messages not being cancelled consistently
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Fixed Copper blocks not being considered as metalic
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Fixed bullet tracer command causing crash if non-gun item is referenced
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Fixed daily reward coin rarity
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Fixed grenades spawning in ground due to unclipped offset
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Fixed block interactions not being cancelled properly client-side
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Fixed incorrect weapon on kill-feed pop-ups
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Fixed air-strike kills counting as held item daily challenge
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Fixed shooting through powerline block cables
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Fixed brigade invite message
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Fixed silhouette not applying to bot weapons in kill feed
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Fixed rocket weapon skins in kill feed
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Removed Reinforcements from command radio
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Removed pre-sound from several weapons
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Removed unused German Radar
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Removed Pale/Cherry block variants as they are unused
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Removed Redsandstone block set as it is substituted with Breccia
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Removed Explosive Barrel block as it was glitchy and crap
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Removed pre sound from Trenchgun shotgun
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Removed poke functionality from cloud
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Removed the ability to equip armor variants from the main menu armory
