Список изменений
- Removed the artificial 0.5 hardcode limit on terrain hardness generation. Terrain blocks can now correctly generate hardness anywhere between destroyMin and destroyMax (but are still prevented from becoming -1.0 unbreakable to avoid softlocks).
- Increased the default chance for Hardness randomization from 8% to 15% in RandomConfig to make the effect more prominent, and updated localized descriptions to reflect this.
Файлы
Block_Modifier_1.21.1-1.2.4.jar(133.74 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.4
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
102
Дата публикации
29.05.2026

