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MixinLivingEntity_ApplyArmorEffects - the automatic fire resistance armor behavior is no longer built-in. Use the new onEntityTick() event to implement custom armor set effects.BLibEntityTickEvent - a new event fired on every entity tick.onEntityTick() to BLibEventAccess for registering entity tick listeners.KeyedAccess interface for key-value access patterns (moved to com.blib.api.common.util.v1).KeyedAccess from com.blib.api.common to com.blib.api.common.util.v1.BLibGlobalEventHandle and BLibGlobalEvents for efficient cross-mod event invocation.BLibGlobalOnlyEventHandle for BLib-specific events that don't have platform (Fabric/NeoForge) equivalents.
A library that makes multi-loader mod development more streamlined.