
Bleach_KD
Bleach mod based on the anime and manga made by Tite Kubo.
Список изменений
Bleach_KD 3.0.0-BetaC - 1.16.5
BetaC of version 3.0.0, aka the 1.16.5 port. Several more fixes including potential server fix and most of the commands should now be working. Any issues, please report these so I can correct them all. I have worked on some of the things added in versions released after the ported version, noted below. Disabled some features that were causing issues and need more in-depth work. No armours have been worked on this update either, low priority as all cosmetic / client side and add to the polish instead of the function.
Added
- Added Item Saving for most Quincy items (2.4.2)
Changes
- Disabled custom particles due to crash / disconnect
- Adjusted Hollow Poison code slightly
- Removed Flying Hollow AI whilst I fix it
- Removed Offhand damage modifiers (2.4.2)
Fixes
- Fixed Server crash on startup caused by attempting to register capability multiple times
- Fixed Seele Arrows making Tall Grass into Dirt
- Fixed any Seele firing if only 1 is active
- Fixed most of the commands
- Fixed Shikai not activating due to name conflict in code
- Fixed Bankai Blade attacking user (2.4.2)
- Fixed Inifinite Leztz Cross duplication (2.4.2)
- Fixed Zanpakuto resets (2.4.2)
!!! WARNING !!!
This is a beta, some features may be removed, missing, not working correctly or incomplete. Report any and all problems/differences noticed in my discord. Multiplayer has not been tested in any way, attempt at own risk.
Current Potential Issues
- Hueco Mundo has been removed (temporarily)
- Music Discs have been removed (temporarily)
- Sheathing is disabled (temporarily)
- Any armours / masks / cosmetic additions (ie sheaths) may not render correctly
- Progression may be blocked, full play-through tests have not occured
- Player Hollow doesn't render Adjuchas correctly
- Several translation issues including Captain cloak and parts of guide book
- Several Configurations removed (temporarily)
- Commands may not work fully or as intended
- Entity spawns have default values and category spawns (eg MONSTER vs CREATURE)
- Flying Hollows are locked to ground
