
Biomes of Overworld
Explore unique new biomes across the Overworld, discover powerful custom ores, craft rare items, and completely overhaul your Minecraft exploration experience!
Список изменений
1.5.3.2 and .3 and .4 got lost so im publishing it whole as 1.5.3.5
🌍 The Overgrown & Muddy Update (v1.5.3.5) This update expands the Overworld with two brand-new, highly atmospheric biomes! We have also integrated several existing custom entities into these new ecosystems so they populate the world naturally.
🌲 New Biomes & Generation Added Tangled Taiga: A deeply shaded, cool evergreen forest. Features an incredibly dense canopy that blocks out daylight, a moody charcoal-green sky, custom ground-creeping vine patches, mossy boulders, and thick vegetation.
Added Murky Mangrove: A hot, humid coastal wetland system. Features a pea-soup green fog, stagnant mud-colored water, and realistic, dynamically twisting mangrove tree roots embedded directly into a thick mud floor.
🏛️ Structures & World GenWitch Huts & Shipwrecks can now naturally generate embedded in the mud of the Murky Mangrove.
Taiga Villages & Pillager Outposts can now generate nestled inside the dense woods of the Tangled Taiga.
Optimized multi-noise generation ranges to ensure both new biomes spawn seamlessly alongside vanilla biomes without taking over the world map.
🦌 Entity Spawning IntegrationSeveral existing custom mobs have finally been given native spawning properties in the new terrain:Tangled Taiga Spawns: Red Deer, Ferrets, Wandering Souls, and the rare Watcher and Boulder entities will now naturally populate the deep woods.
Murky Mangrove Spawns: Crabs and Seals will now populate the muddy shores, alongside the hostile Puller Bug.
