
Beyond The Edge
Many new dimensions, bosses, mobs, and ores that will help you progress through the mod. It is a progression-based mod, where each dimension increases in difficulty. It is a post-game mod. It is a mod with some story elements.
Список изменений
Highlights Weather for every dimension: Icelands blizzards, Ether petal storms, Limbo ash storms and Mindscape data/bubble rains, each with their own HUD overlay, sounds and storm-only creatures. Codex of the Edge: an animated in-game guide book with a themed chapter per dimension, lost pages to collect. Mindscape reborn as a Frutiger Aero dream world: new terrain, 470+ decoration blocks, a playable "Aero XP" computer, a games lounge, AI-powered Users and a finale event. Dimensional Bank & Casino: trade dimension fragments for points and gamble them on roulette or blackjack. Easier progression between worlds: lit Icelands portals in the Overworld, a Mindscape portal sanctuary in the Limbo, and fixed return portals on servers. Icelands Blizzards New blizzard system unique to the Icelands. Intensity follows a natural schedule computed identically on server and client The King Ice boss can summon his own blizzard. /ventisca iniciar [seconds] | detener [seconds] | estado (permission level 2). Body cold Every player now has a body temperature (0–100, 37 °C when warm). It drops with exposure (open sky, blizzards, water, powder snow, altitude) reduced by insulation (Neo Ice Ring, leather, the mod's ice armors), and rises near heat sources (campfires, fire, lava, magma, lit furnaces, lanterns, torches). Below 25 you go numb (Slowness + Mining Fatigue); at 0 you start taking damage. Thermometer HUD next to the hotbar: the liquid changes color from warm orange to icy white, frost creeps over the glass, it shakes when you're freezing, and shows a flame near heat, a trend arrow and a snowflake during blizzards. Screen edges frost over in extreme cold. Sky & atmosphere Aurora borealis: three rippling curtains in the northern sky, drawn after the vanilla sky with additive blending. Animated entry title when you arrive in the Icelands. Music fix: Icelands music now starts promptly instead of inheriting up to 20 minutes of vanilla music delay. New blocks & world generation Ice crystal clusters (grow like amethyst in geodes and the Crystal Caverns), frost flowers and frozen ferns, thin translucent frost that melts near strong light. Icicles hang from ceilings, crack when you walk underneath and fall for damage. Glacial ice veins inside mountains, glaciers flowing down the valleys, permafrost, frost lamps (animated, light 15), frozen berry bushes. Blizzard spirits, a horn and a rune. 20 new Icelands blocks: glacial ice bricks, frost tiles, carved ice pillar, aurora mosaic, polar fur rug, a shakeable magic snow globe, a talking snowman, an icicle wind chime that rings when you pass by or the blizzard blows, a singing crystal that plays one note per click like a note block, an aurora lantern, and more. The snowman now spawns naturally in the world, with new lines that appear in chat and when you shake the snow globe. Getting there 4 new Overworld structures with an already-lit Icelands portal and a glacial chest (always a Frozen Lighter plus 2–5 Mystic Ice): Frost Sanctuary in snowy biomes. Explorer's Camp in taigas and hills. Frozen Ruins in plains, forests, cherry groves and jungles. Frozen Oasis in deserts, savannas and badlands. Findable with /locate structure #beyond_the_edge_era:portales_icelands. Ether — "The Living Ether" Petal storms The gentle counterpart of the blizzard: each 10-minute cycle has a 40% chance of a 2-minute petal storm. Pink fog, wind-blown spinning petals, and an overlay with a breathing pink veil, golden sun rays and cherry branches that grow from the corners. /petalos forces or calms the storm. New biomes Bamboo Forest and Corrupted Garden. The Pagoda of Light now only generates in the Corrupted Garden. Creatures Koi carp, sometimes golden, in koi ponds. Kitsune: feed it an inari and it runs to the Pagoda of Light, leaving a will-o'-the-wisp trail. The first time, it gives you its mask. Kodama: tiny bamboo-forest spirits that follow you, bring luck and sometimes gift an orb. Use the orb to free a kodama companion. Killing one brings bad luck. Sakurei: a flying petal spirit that only appears during petal storms. Drops Ether fragments. Events The Hour of Fear: every midnight for 2 minutes. Villagers wake and stare toward the nearest pagoda, bells toll and monster hordes arrive every 15 s. The screen gets a heartbeat red veil and red fog. Incense wards it off. Lantern Festival: every three days at dusk, lanterns rise from the villages, with warm fog light and more frequent flutes. Blocks & items Japanese decor: paper lanterns, stone tōrō lanterns, tatami, shoji, zen sand, kawara roof tiles, vermilion wood (with stairs and slabs), bamboo and spirit bamboo, sakura leaves that drop petals, sakura saplings, lotus flowers, petal carpets, spreading corrupted moss and rotten logs. 20 new Ether blocks: Decorative: jade bricks, bamboo lattice, river stone, noren curtain, painted folding screen. Interactive: a shishi-odoshi, a temple gong that gives courage and scares monsters, a maneki-neko (one gift per day), a healing tea set and a kakejiku scroll with haikus. Generated in the world: kodama mushroom (luck) and a kitsune stone (offerings give a blessing). Food: raw and cooked koi, inari, dango, onigiri, matcha. Gear: Lucky Charm: Luck I while in your inventory. Kitsune Mask: night vision and highlights nearby monsters. Temple Bell: highlights monsters within 24 blocks. Incense: 5 minutes free of natural monsters, including Hour of Fear hordes. Armor set bonuses: Full Itium or better: +2 hearts. Full Eterium: +4 hearts and Resistance I. Eterium now actually feels stronger than Neoice or Crystal. Limbo Soul drain & HUD Soul drain reworked with a reliquary HUD that replaces the old boss bar. Soul mist drains from cyan to violet to red, an inner flame changes through stages and the glass cracks. Soul Beacon:
Carried in your hand: halves the drain.
Recovery when you leave the Limbo: two hours of Limbo are recovered in about 12 minutes.
Ash storms
Third weather system: a 35% chance per 10-minute cycle. Soul drains twice as fast and chests glow in the dark.
Sideways ash and embers, closed grey fog, and silhouettes at the fog edge that fade when you look at them.
Whispers that pan from ear to ear.
/ceniza iniciar | detener | estado.
Ash Shade: a tall hostile silhouette that only spawns during ash storms. It sometimes dissolves and reappears beside you. Drops Limbo fragments.
The Creditor
Offering blood at the altar past certain thresholds (150 / 450 / 800) puts you in debt.
One or two in-game days later, the Creditor comes to collect, in any dimension.
Pay with a blood vial, three obols or a Promissory Note and he leaves.
Refuse or hit him and he hunts you, teleporting behind you with chaining blows.
Changing dimension or logging out only delays him.
New Chained effect.
Herobrine
Rarely appears in the Limbo (more often the more soul you've lost), 20–40 blocks away, standing still and staring.
Looking at him drains your soul faster, pulls your camera toward him, shakes the screen and makes you breathe heavily.
He only leaves if you crouch and look at the ground for about 3 seconds.
/herobrine invocar | quitar.
New content
Four new biomes, with charred trees, stone hands, floating abyss islands and hanging roots.
Relics:
Soul Strike: anvil, weapon + Limbo Core. 30% of the hit ignores armor.
Blessed Vial: anvil, blood vial + Condemnation Fragment. Its blood counts double.
Heart of the Limbo: once a day, saves you from death and takes you back to your last altar.
Ink Flask and Creditor's Ledger.
Building blocks:
Polished lament stone, cracked lament bricks, lament pillar and charred planks.
Soul glass (gives off light), and condemnation lanterns and chains.
Dried ink and burning ash, which burns like magma.
A watcher stone that opens its eye and emits redstone when someone is within 6 blocks.
Ten more items, a new Calm effect (halves the soul drain), a mourning mask and seven new paintings.
20 new Limbo blocks, including ink candles with cyan flames and a broken mirror that shows how much soul the Limbo has stolen.
All Limbo textures were redone with volume, tinted outlines and soul, blood and ember accents.
Fixes
Blood offered at the altar is no longer lost on death.
Dying or disconnecting mid-ritual now cancels it cleanly: no stuck "infinite" Slowness or Fatigue, and the altar resets.
Boss anchor crystals no longer explode and crater the sand.
Periodic effects such as Regeneration and Wither no longer break from being reapplied every tick.
Codex of the Edge (guide book)
A 3D book that opens in your hand, with a full-screen themed interface and its own looping music with cross-fades.
One chapter per dimension, each with its own theme, animated opening scene and title. The general index is paginated; chapter lists scroll with the mouse wheel, a draggable bar or arrows.
Lost pages for each dimension are hidden in loot and drops. Your progress is saved per player and survives death. /codice paginas | completar /ventisca iniciar detener /petalos Ether petal storms /ceniza iniciar detener
/herobrine invocar quitar|remove /lluviadatos, /lluviaburbujas Mindscape weather /incursion iniciar detener
`/mindscapeevento iniciar detener
/codice paginas
