Some new changes, a lot of bugfixes and improvements for mod compatibility!
Added dirt slabs. @prime was at the forefront of this, thanks prime!
Added recycling recipe for bows in a stoked cauldron
Bellows now properly lift players/item entities sitting on top of them when they inflate
Changed anchor recipe to use smooth stone, to avoid a conflict with the vanilla stonecutter
Added a high efficiency recipe for bowls using corners
Nether wart no longer grows in the overworld
Bugfixes:
Added many, many missing item tags for corresponding block tags. This shouldn't have had a huge impact on gameplay, but it matters for mod interactions
Added vine traps to the creative inventory, which were previously missing
Added more missing translation entries
Added missing block loot drops and tool efficiency tags
Fixed stoked fire not immediately disappearing when the hibachi below is broken
Changed hemp crop model to be appropriately lower on farmland
Added compatibility tag for Farmer's Delight to prevent hemp from being OP on its rich soil
Fixed axles transferring mechanical power to their sides
Reworked internals to make the calculation of what counts as fire below a cauldron/crucible/kiln more moddable
Fixed gearboxes breaking in thunderstorms even when stopped with redstone power
Fixed saws breaking on short grass. Let me know if there are more things like this that I'm missing