This is a purely bugfix and minor changes update to clear the way for some bigger features soon.
Added mod logo to the internal icon so it appears in mod lists
Added missing Block Dispenser and vanilla Dispenser behavior for arrow variants and soul urns
Made Battle Axe actually function like both an axe and a sword - sweeping attacks work, cobwebs are cut quickly like swords, etc
Fixed behaviors and duplication glitches for some blocks that both require a supporting block and are piston pushable (unfired pottery, hand cranks)
Lots of tweaks to detector logic blocks behind the scenes. No longer triggered by cave air, logic block changes no longer update neighboring observers, better handling when the detector is pushed by a piston
Made hibachis conduct redstone when strongly powered, so neighboring hibachis are more easily lit
Made hibachis destroy flammable blocks placed directly above them, as if immediately incinerated
Gave planter variants proper collision and outline boxes. Empty planters no longer support some blocks like redstone dust, but filled planters still do
Made mining charges require a supporting block when placed by hand, but still placeable in the air when dispensed by a dispenser/BD.