▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Better Blood Overlay
Better Blood Overlay

Better Blood Overlay

Better Blood Overlay 2.1 — Complete Rewrite, Procedural Wounds, Environmental Gore, Multiplayer Sync

Оцените первым
962
9
Все версииBetter Blood Overlay 2.1.0

Better Blood Overlay 2.1.0

Release12.06.2026

Список изменений

Changelog

2.1.0 — The Gore & Customization Update

🧟 Wounds on Mobs

  • The full wound system now works on mobs: Zombies, Husks, Drowned, Zombie Villagers, Piglins, Piglin Brutes, Zombified Piglins, Villagers, Wandering Traders, Witches, Vindicators, Pillagers, Evokers and Illusioners
  • Zombie-type mobs bleed darker, rotten blood
  • Skeletons are intentionally excluded — bones don't bleed

🌍 Environmental Gore (all toggleable)

  • Ground pools: blood pools grow under heavily bleeding players, mobs and corpses, dry to brown and fade away — rain washes them off faster
  • Wall splatter: heavy hits splatter blood onto nearby blocks (every player sees the same pattern, no extra network traffic)
  • Drip particles: fresh heavy wounds drip blood to the ground
  • Bloody weapons (experimental): weapons drip blood after melee hits until washed off

🖥️ First-Person Feedback

  • Red damage vignette that scales with how wounded you are (pulses when badly hurt)
  • Blood splatters on your screen when taking heavy hits

⚙️ Setup Screen & Presets

  • First-launch setup screen with visual previews and presets: Realistic, RPG, Cinematic, Soft, Minimal
  • Create your own preset and share it as a short code (e.g. BBO1:63:45) — friends can import it, and servers can enforce one for all players via the server config (sharedPreset)
  • Reopen the setup anytime with /bloodsetup or the Blood... button in Options
  • Admin commands: /betterblood clear and /betterblood wound <limb> <category> <severity>
  • Full client + server config files

⚔️ Mod Compatibility

  • Epic Fight: wounds now render on the animated battle-mode model and follow combat animations (fixes blood disappearing in battle stance)
  • Corpse: corpses show the wounds you died with — blood keeps drying on the body, and players arriving later still see it

🔧 Fixes & Internals

  • Players who join or come close later now see existing wounds on others (sync fix)
  • Removed the legacy 1.0 overlay system
  • Wound texture lifecycle cleanup (no leaks when mobs despawn or players respawn)

2.0.0 — The Wound Update (complete rewrite)

  • Replaced the health-based overlay with a true wound simulation: every hit creates an individual wound at the actual hit position (body part, side and height)
  • Seed-generated textures at runtime — no two wounds ever look the same
  • Damage types: cuts/blood (weapons, arrows, explosions, falls), burns (fire & lava, scattered across the body, not washable), bruises (unarmed hits)
  • Blood drips pixel by pixel and flows downward: head → torso → legs
  • Blood dries to brown over time; water and rain wash it off, leaving a unique scar that fades as you heal
  • Bruises age like real hematomas: purple → green → yellow
  • Full multiplayer sync — everyone sees everyone's wounds
  • ⚠️ Breaking change: the mod must now be installed on the server as well (singleplayer works out of the box)

Файлы

betterbloodoverlay-forge-1.20.1-2.1.0.jar(120.00 KiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

2.1.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

7

Дата публикации

12.06.2026

Загрузил

ID версии

Главная