Models:
- Minor changes to the Omnitrix OV
Aliens:
- Added Xlr8
- Added Chromastone
- Remodel Wildvine
- Added Greymatter
- Added Ghostfreak
- Added Fourarms
- Remodel Way Big
Ability:
Items:
- Changed description of Ascalon
- Added Dominos Librium
- Added Null Void Projector
Mobs:
Ores:
- Added new ore "Meteorite"
Interface:
- Added interface to all classic aliens (some without head icons)
- Added interface for anodite
Achievements:
- New achievement "Extraterrestrial Metal"
Sounds:
- The Omnitrix recalibration error sound has been changed
Commands:
Dimension:
This is the final update... Okay, just kidding.
I'm going to rewrite the mod from scratch for the following reasons:
- I'm not satisfied with the plugins my mod requires, meaning I'll be using other plugins because the old ones aren't updated and they don't work very well in multiplayer (for example, the playerAnimator plugin).
- The mod code has become unwieldy and overly complex, so I'll have to write the mod from scratch.
- I've been adding items without giving them functions, but this time I'll be doing EVERYTHING.
- (This isn't really a reason, but a spoiler.) I'll be reworking the alien models and animations (not all of them), and the alien selection system will also change.
- It's quite difficult to make a mod alone, and I don't get anything out of it, so the next version should at least be playable, since right now I've only added 3D models of the aliens without giving them any abilities.
Conclusion: The next version won't be released anytime soon because I'm still taking extra classes at college, but I'll post spoilers in the channel. And if you care about my work, you can support me on Boosty https://boosty.to/ruperhero