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Моды/BaseDefense

BaseDefense

Defend your sanctuary against relentless nightly sieges with upgradeable turrets, elemental weapons, and deep base progression.

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Все версии→v2.1.0 - Wave Overhaul, Advancements & Command Refactor

v2.1.0 - Wave Overhaul, Advancements & Command Refactor

Release14.09.2026

Список изменений

Base Defense v2.1.0 — Wave Overhaul, Advancements & Command Refactor

This update refines the core pacing of siege nights, integrates specialist mobs naturally into regular gameplay, introduces an interactive advancement tutorial tree, and unifies all commands.


⚔️ Wave Pacing & Spawning Overhaul

  • Instant Sunset Deployment: Waves and Blood Moons now trigger immediately at sunset (tick 13,000) with a warning horn/title, and spawn all units 5 seconds later in compact tactical formations (no more waiting until midnight!).
  • Armies Scaled by +60%: Major raids and night encounters now deploy significantly larger battalions for a true base siege experience.
  • Organic Siege Specialists: Specialist units now appear naturally in waves and Blood Moons without artificial milestone locks:
    • Day 7+: Siege Sappers rushing perimeter walls.
    • Day 12+: Mobile Siege Ballistas bombarding from artillery range.
    • Day 15+: Corrupted Priests shielding infantry with protection wards.
    • Day 18+: Gargoyles swooping over fortifications.
  • Clean Atmospheric Nights: Removed intrusive fog/acid rain modifiers to ensure smooth performance and unobstructed visibility, preserving the dramatic blood-red sky exclusively during Blood Moons.

📜 Interactive Tutorial Advancements

  • Complete Visual Fix: Replaced broken checkerboard backgrounds with clean, high-contrast deepslate stone styling.
  • 9-Step Linear Onboarding: Designed a step-by-step path teaching new players how to place the Base Flag, manage realms, mine magnetic copper, construct turrets, craft the War Hammer, and conquer legion bosses.
  • Trigger Calibration: Fixed auto-unlock issues so turret advancements only unlock when players actually craft and place them into the world.

⚡ Unified Command Tree (/basedefense)

Consolidated all server and operator commands under a clean tree with full Tab-Completion:

  • /basedefense wave start <type> — Instantly initiates specific skirmishes, sieges, or milestone raids.
  • /basedefense wave stop — Clears active waves, bosses, and siege mobs.
  • /basedefense wave info — Displays active day, flag status, and alive siege mob counts.
  • /basedefense economy give/set <player> <amount> — Grants or adjusts Core Shard balances.
  • /basedefense bloodmoon <trigger|stop> — Direct control over Blood Moon events.
  • Co-op management commands: /basedefense trust, untrust, baseinfo, and listdefenders.

Файлы

basedefense-2.1.0.jar(435.00 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.1.0

Загрузчики

Fabric

Версии игры

1.21.8

Загрузок

5

Дата публикации

14.09.2026

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ID версии

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